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+/**
+ * @file lllAccountingQuotaManager.h
+ * @
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_ACCOUNTINGQUOTAMANAGER_H
+#define LL_ACCOUNTINGQUOTAMANAGER_H
+//===============================================================================
+#include "llaccountingquota.h"
+//===============================================================================
+class LLAccountingQuotaManager : public LLSingleton<LLAccountingQuotaManager>
+{
+public:
+ //Ctor
+ LLAccountingQuotaManager();
+ //Store an object that will be eventually fetched
+ void updateObjectCost( const LLUUID& objectID );
+ //Request quotas for object list
+ void fetchQuotas( const std::string& url );
+ //Delete a specific object from the pending list
+ void removePendingObjectQuota( const LLUUID& objectID );
+
+private:
+ //Set of objects that need to update their cost
+ std::set<LLUUID> mUpdateObjectQuota;
+ //During fetchQuota we move object into a the pending set to signify that
+ //a fetch has been instigated.
+ std::set<LLUUID> mPendingObjectQuota;
+ typedef std::set<LLUUID>::iterator IDIt;
+};
+//===============================================================================
+
+#endif