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-rw-r--r--indra/newview/gltfscenemanager.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/indra/newview/gltfscenemanager.h b/indra/newview/gltfscenemanager.h
index d286f335e4..e380be7e3c 100644
--- a/indra/newview/gltfscenemanager.h
+++ b/indra/newview/gltfscenemanager.h
@@ -28,6 +28,16 @@
#include "llsingleton.h"
#include "llviewerobject.h"
+class LLVOVolume;
+class LLDrawable;
+
+namespace LL
+{
+ namespace GLTF
+ {
+ class Asset;
+ }
+}
namespace LL
{
@@ -40,6 +50,11 @@ namespace LL
void load(); // open filepicker to choose asset
void load(const std::string& filename); // load asset from filename
+ void saveAs(); // open filepicker and choose file to save selected asset to
+ void save(const std::string& filename); // save selected asset to filename (suitable for use in external programs)
+ void decomposeSelection(); // open file picker and choose a location to decompose to
+ void decomposeSelection(const std::string& filename); // decompose selected asset into simulator-ready .gltf, .bin, and .j2c files
+
void update();
void render(bool opaque, bool rigged = false);
void renderOpaque();