diff options
Diffstat (limited to 'indra/newview/gltf/primitive.cpp')
-rw-r--r-- | indra/newview/gltf/primitive.cpp | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/indra/newview/gltf/primitive.cpp b/indra/newview/gltf/primitive.cpp index 4cff0622b3..2280c7004e 100644 --- a/indra/newview/gltf/primitive.cpp +++ b/indra/newview/gltf/primitive.cpp @@ -56,9 +56,9 @@ struct MikktMesh bool copy(const Primitive* prim) { bool indexed = !prim->mIndexArray.empty(); - U32 vert_count = indexed ? prim->mIndexArray.size() : prim->mPositions.size(); + size_t vert_count = indexed ? prim->mIndexArray.size() : prim->mPositions.size(); - U32 triangle_count = 0; + size_t triangle_count = 0; if (prim->mMode == Primitive::Mode::TRIANGLE_STRIP || prim->mMode == Primitive::Mode::TRIANGLE_FAN) @@ -76,6 +76,7 @@ struct MikktMesh } vert_count = triangle_count * 3; + llassert(vert_count <= size_t(U32_MAX)); // triangle_count will also naturally be under the limit p.resize(vert_count); n.resize(vert_count); @@ -106,7 +107,7 @@ struct MikktMesh tc1.resize(vert_count); } - for (int tri_idx = 0; tri_idx < triangle_count; ++tri_idx) + for (U32 tri_idx = 0; tri_idx < U32(triangle_count); ++tri_idx) { U32 idx[3]; @@ -171,8 +172,8 @@ struct MikktMesh void genNormals() { - U32 tri_count = p.size() / 3; - for (U32 i = 0; i < tri_count; ++i) + size_t tri_count = p.size() / 3; + for (size_t i = 0; i < tri_count; ++i) { LLVector3 v0 = p[i * 3]; LLVector3 v1 = p[i * 3 + 1]; @@ -222,7 +223,7 @@ struct MikktMesh std::vector<U32> remap; remap.resize(p.size()); - U32 stream_count = mos.size(); + size_t stream_count = mos.size(); size_t vert_count = meshopt_generateVertexRemapMulti(&remap[0], nullptr, p.size(), p.size(), mos.data(), stream_count); @@ -240,7 +241,7 @@ struct MikktMesh { prim->mTexCoords1.resize(vert_count); } - + prim->mIndexArray.resize(remap.size()); for (int i = 0; i < remap.size(); ++i) @@ -511,7 +512,10 @@ bool Primitive::prep(Asset& asset) } mVertexBuffer = new LLVertexBuffer(mask); - mVertexBuffer->allocateBuffer(mPositions.size(), mIndexArray.size() * 2); // double the size of the index buffer for 32-bit indices + // we store these buffer sizes as S32 elsewhere + llassert(mPositions.size() <= size_t(S32_MAX)); + llassert(mIndexArray.size() <= size_t(S32_MAX / 2)); + mVertexBuffer->allocateBuffer(U32(mPositions.size()), U32(mIndexArray.size() * 2)); // double the size of the index buffer for 32-bit indices mVertexBuffer->setBuffer(); mVertexBuffer->setPositionData(mPositions.data()); @@ -544,7 +548,7 @@ bool Primitive::prep(Asset& asset) mVertexBuffer->setTexCoord1Data(mTexCoords1.data()); vertical_flip(mTexCoords1); } - + if (!mIndexArray.empty()) { @@ -724,8 +728,8 @@ const LLVolumeTriangle* Primitive::lineSegmentIntersect(const LLVector4a& start, face.mTangents = mTangents.data(); face.mIndices = nullptr; // unreferenced - face.mNumIndices = mIndexArray.size(); - face.mNumVertices = mPositions.size(); + face.mNumIndices = S32(mIndexArray.size()); + face.mNumVertices = S32(mPositions.size()); LLOctreeTriangleRayIntersect intersect(start, dir, &face, &closest_t, intersection, tex_coord, normal, tangent_out); intersect.traverse(mOctree); |