diff options
Diffstat (limited to 'indra/newview/gltf/llgltfloader.h')
-rw-r--r-- | indra/newview/gltf/llgltfloader.h | 45 |
1 files changed, 30 insertions, 15 deletions
diff --git a/indra/newview/gltf/llgltfloader.h b/indra/newview/gltf/llgltfloader.h index 19a029d6d4..b53258ab8b 100644 --- a/indra/newview/gltf/llgltfloader.h +++ b/indra/newview/gltf/llgltfloader.h @@ -72,19 +72,19 @@ class LLGLTFLoader : public LLModelLoader typedef std::map <std::string, S32> joints_name_to_node_map_t; LLGLTFLoader(std::string filename, - S32 lod, - LLModelLoader::load_callback_t load_cb, - LLModelLoader::joint_lookup_func_t joint_lookup_func, - LLModelLoader::texture_load_func_t texture_load_func, - LLModelLoader::state_callback_t state_cb, - void * opaque_userdata, - JointTransformMap & jointTransformMap, - JointNameSet & jointsFromNodes, - std::map<std::string, std::string> &jointAliasMap, - U32 maxJointsPerMesh, - U32 modelLimit, - std::vector<LLJointData> viewer_skeleton); //, - //bool preprocess ); + S32 lod, + LLModelLoader::load_callback_t load_cb, + LLModelLoader::joint_lookup_func_t joint_lookup_func, + LLModelLoader::texture_load_func_t texture_load_func, + LLModelLoader::state_callback_t state_cb, + void * opaque_userdata, + JointTransformMap & jointTransformMap, + JointNameSet & jointsFromNodes, + std::map<std::string, std::string, std::less<>> & jointAliasMap, + U32 maxJointsPerMesh, + U32 modelLimit, + std::vector<LLJointData> viewer_skeleton); //, + //bool preprocess ); virtual ~LLGLTFLoader(); virtual bool OpenFile(const std::string &filename); @@ -112,8 +112,20 @@ protected: // vector of vectors because of a posibility of having more than one skin typedef std::vector<LLMeshSkinInfo::matrix_list_t> bind_matrices_t; + typedef std::vector<std::vector<std::string> > joint_names_t; bind_matrices_t mInverseBindMatrices; bind_matrices_t mAlternateBindMatrices; + joint_names_t mJointNames; // empty string when no legal name for a given idx + + // what group a joint belongs to. + // For purpose of stripping unused groups when joints are over limit. + struct JointGroups + { + std::string mGroup; + std::string mParentGroup; + }; + typedef std::map<std::string, JointGroups> joint_to_group_map_t; + joint_to_group_map_t mJointGroups; // per skin joint count, needs to be tracked for the sake of limits check. std::vector<S32> mValidJointsCount; @@ -122,14 +134,17 @@ private: bool parseMeshes(); void computeCombinedNodeTransform(const LL::GLTF::Asset& asset, S32 node_index, glm::mat4& combined_transform) const; void processNodeHierarchy(S32 node_idx, std::map<std::string, S32>& mesh_name_counts, U32 submodel_limit, const LLVolumeParams& volume_params); + bool addJointToModelSkin(LLMeshSkinInfo& skin_info, S32 gltf_skin_idx, size_t gltf_joint_idx) const; bool populateModelFromMesh(LLModel* pModel, const LL::GLTF::Mesh &mesh, const LL::GLTF::Node &node, material_map& mats, S32 instance_count); - void populateJointFromSkin(S32 skin_idx); + void populateJointsFromSkin(S32 skin_idx); + void populateJointGroups(); void addModelToScene(LLModel* pModel, U32 submodel_limit, const LLMatrix4& transformation, const LLVolumeParams& volume_params, const material_map& mats); S32 findClosestValidJoint(S32 source_joint, const LL::GLTF::Skin& gltf_skin) const; S32 findValidRootJointNode(S32 source_joint_node, const LL::GLTF::Skin& gltf_skin) const; S32 findGLTFRootJointNode(const LL::GLTF::Skin& gltf_skin) const; // if there are multiple roots, gltf stores them under one commor joint S32 findParentNode(S32 node) const; - void buildOverrideMatrix(LLJointData& data, joints_data_map_t &gltf_nodes, joints_name_to_node_map_t &names_to_nodes, glm::mat4& parent_rest) const; + void buildJointGroup(LLJointData& viewer_data, const std::string& parent_group); + void buildOverrideMatrix(LLJointData& data, joints_data_map_t &gltf_nodes, joints_name_to_node_map_t &names_to_nodes, glm::mat4& parent_rest, glm::mat4& support_rest) const; glm::mat4 buildGltfRestMatrix(S32 joint_node_index, const LL::GLTF::Skin& gltf_skin) const; glm::mat4 buildGltfRestMatrix(S32 joint_node_index, const joints_data_map_t& joint_data) const; glm::mat4 computeGltfToViewerSkeletonTransform(const joints_data_map_t& joints_data_map, S32 gltf_node_index, const std::string& joint_name) const; |