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-rw-r--r--indra/newview/gltf/llgltfloader.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/gltf/llgltfloader.h b/indra/newview/gltf/llgltfloader.h
index 69289aabce..d0f761df2c 100644
--- a/indra/newview/gltf/llgltfloader.h
+++ b/indra/newview/gltf/llgltfloader.h
@@ -167,9 +167,11 @@ private:
void uploadMeshes();
bool parseMaterials();
void uploadMaterials();
- void computeCombinedNodeTransform(const LL::GLTF::Asset& asset, S32 node_index, glm::mat4& combined_transform);
+ void computeCombinedNodeTransform(const LL::GLTF::Asset& asset, S32 node_index, glm::mat4& combined_transform) const;
bool populateModelFromMesh(LLModel* pModel, const LL::GLTF::Mesh &mesh, const LL::GLTF::Node &node, material_map& mats, S32 instance_count);
void populateJointFromSkin(const LL::GLTF::Skin& skin);
+ S32 findValidRootJoint(S32 source_joint, const LL::GLTF::Skin& gltf_skin) const;
+ S32 findGLTFRootJoint(const LL::GLTF::Skin& gltf_skin) const; // if there are multiple roots, gltf stores them under one commor joint
LLUUID imageBufferToTextureUUID(const gltf_texture& tex);
// bool mPreprocessGLTF;