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Diffstat (limited to 'indra/newview/gltf/common.h')
-rw-r--r-- | indra/newview/gltf/common.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/indra/newview/gltf/common.h b/indra/newview/gltf/common.h new file mode 100644 index 0000000000..b9698d4017 --- /dev/null +++ b/indra/newview/gltf/common.h @@ -0,0 +1,97 @@ +#pragma once + +/** + * @file common.h + * @brief LL GLTF Implementation + * + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#define GLM_ENABLE_EXPERIMENTAL 1 + +#include "glm/vec2.hpp" +#include "glm/vec3.hpp" +#include "glm/vec4.hpp" +#include "glm/mat4x4.hpp" +#include "glm/gtc/type_ptr.hpp" +#include "glm/ext/quaternion_float.hpp" +#include "glm/gtx/quaternion.hpp" +#include "glm/gtx/matrix_decompose.hpp" +#include <boost/json.hpp> + +// Common types and constants used in the GLTF implementation +namespace LL +{ + namespace GLTF + { + using Value = boost::json::value; + + using mat4 = glm::mat4; + using vec4 = glm::vec4; + using vec3 = glm::vec3; + using vec2 = glm::vec2; + using quat = glm::quat; + + constexpr S32 LINEAR = 9729; + constexpr S32 NEAREST = 9728; + constexpr S32 NEAREST_MIPMAP_NEAREST = 9984; + constexpr S32 LINEAR_MIPMAP_NEAREST = 9985; + constexpr S32 NEAREST_MIPMAP_LINEAR = 9986; + constexpr S32 LINEAR_MIPMAP_LINEAR = 9987; + constexpr S32 CLAMP_TO_EDGE = 33071; + constexpr S32 MIRRORED_REPEAT = 33648; + constexpr S32 REPEAT = 10497; + + + class Asset; + class Material; + class TextureInfo; + class NormalTextureInfo; + class OcclusionTextureInfo; + class Mesh; + class Node; + class Scene; + class Texture; + class Sampler; + class Image; + class Animation; + class Skin; + class Camera; + class Light; + class Primitive; + class Accessor; + class BufferView; + class Buffer; + + enum class TextureType : U8 + { + BASE_COLOR = 0, + NORMAL, + METALLIC_ROUGHNESS, + OCCLUSION, + EMISSIVE + }; + + constexpr U32 TEXTURE_TYPE_COUNT = 5; + } +} + |