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diff --git a/indra/newview/gltf/buffer_util.h b/indra/newview/gltf/buffer_util.h
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+#pragma once
+
+/**
+ * @file buffer_util.inl
+ * @brief LL GLTF Implementation
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+// inline template implementations for copying data out of GLTF buffers
+// DO NOT include from header files to avoid the need to rebuild the whole project
+// whenever we add support for more types
+
+#ifdef _MSC_VER
+#define LL_FUNCSIG __FUNCSIG__
+#else
+#define LL_FUNCSIG __PRETTY_FUNCTION__
+#endif
+
+namespace LL
+{
+ namespace GLTF
+ {
+ // copy one Scalar from src to dst
+ template<class S, class T>
+ static void copyScalar(S* src, T& dst)
+ {
+ LL_ERRS() << "TODO: implement " << LL_FUNCSIG << LL_ENDL;
+ }
+
+ // copy one vec2 from src to dst
+ template<class S, class T>
+ static void copyVec2(S* src, T& dst)
+ {
+ LL_ERRS() << "TODO: implement " << LL_FUNCSIG << LL_ENDL;
+ }
+
+ // copy one vec3 from src to dst
+ template<class S, class T>
+ static void copyVec3(S* src, T& dst)
+ {
+ LL_ERRS() << "TODO: implement " << LL_FUNCSIG << LL_ENDL;
+ }
+
+ // copy one vec4 from src to dst
+ template<class S, class T>
+ static void copyVec4(S* src, T& dst)
+ {
+ LL_ERRS() << "TODO: implement " << LL_FUNCSIG << LL_ENDL;
+ }
+
+ // copy one vec2 from src to dst
+ template<class S, class T>
+ static void copyMat2(S* src, T& dst)
+ {
+ LL_ERRS() << "TODO: implement " << LL_FUNCSIG << LL_ENDL;
+ }
+
+ // copy one vec3 from src to dst
+ template<class S, class T>
+ static void copyMat3(S* src, T& dst)
+ {
+ LL_ERRS() << "TODO: implement " << LL_FUNCSIG << LL_ENDL;
+ }
+
+ // copy one vec4 from src to dst
+ template<class S, class T>
+ static void copyMat4(S* src, T& dst)
+ {
+ LL_ERRS() << "TODO: implement " << LL_FUNCSIG << LL_ENDL;
+ }
+
+ //=========================================================================================================
+ // concrete implementations for different types of source and destination
+ //=========================================================================================================
+
+// suppress unused function warning -- clang complains here but these specializations are definitely used
+#if defined(__clang__)
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-function"
+#endif
+
+ template<>
+ void copyScalar<F32, F32>(F32* src, F32& dst)
+ {
+ dst = *src;
+ }
+
+ template<>
+ void copyScalar<U32, U32>(U32* src, U32& dst)
+ {
+ dst = *src;
+ }
+
+ template<>
+ void copyScalar<U32, U16>(U32* src, U16& dst)
+ {
+ dst = *src;
+ }
+
+ template<>
+ void copyScalar<U16, U16>(U16* src, U16& dst)
+ {
+ dst = *src;
+ }
+
+ template<>
+ void copyScalar<U16, U32>(U16* src, U32& dst)
+ {
+ dst = *src;
+ }
+
+ template<>
+ void copyScalar<U8, U16>(U8* src, U16& dst)
+ {
+ dst = *src;
+ }
+
+ template<>
+ void copyScalar<U8, U32>(U8* src, U32& dst)
+ {
+ dst = *src;
+ }
+
+ template<>
+ void copyVec2<F32, LLVector2>(F32* src, LLVector2& dst)
+ {
+ dst.set(src[0], src[1]);
+ }
+
+ template<>
+ void copyVec3<F32, glh::vec3f>(F32* src, glh::vec3f& dst)
+ {
+ dst.set_value(src[0], src[1], src[2]);
+ }
+
+ template<>
+ void copyVec3<F32, LLVector4a>(F32* src, LLVector4a& dst)
+ {
+ dst.load3(src);
+ }
+
+ template<>
+ void copyVec3<U16, LLColor4U>(U16* src, LLColor4U& dst)
+ {
+ dst.set(src[0], src[1], src[2], 255);
+ }
+
+ template<>
+ void copyVec4<U8, LLColor4U>(U8* src, LLColor4U& dst)
+ {
+ dst.set(src[0], src[1], src[2], src[3]);
+ }
+
+ template<>
+ void copyVec4<U16, LLColor4U>(U16* src, LLColor4U& dst)
+ {
+ dst.set(src[0], src[1], src[2], src[3]);
+ }
+
+ template<>
+ void copyVec4<F32, LLColor4U>(F32* src, LLColor4U& dst)
+ {
+ dst.set(src[0]*255, src[1]*255, src[2]*255, src[3]*255);
+ }
+
+ template<>
+ void copyVec4<F32, LLVector4a>(F32* src, LLVector4a& dst)
+ {
+ dst.loadua(src);
+ }
+
+ template<>
+ void copyVec4<U16, LLVector4a>(U16* src, LLVector4a& dst)
+ {
+ dst.set(src[0], src[1], src[2], src[3]);
+ }
+
+ template<>
+ void copyVec4<U8, LLVector4a>(U8* src, LLVector4a& dst)
+ {
+ dst.set(src[0], src[1], src[2], src[3]);
+ }
+
+ template<>
+ void copyVec4<F32, glh::quaternionf>(F32* src, glh::quaternionf& dst)
+ {
+ dst.set_value(src);
+ }
+
+ template<>
+ void copyMat4<F32, glh::matrix4f>(F32* src, glh::matrix4f& dst)
+ {
+ dst.set_value(src);
+ }
+
+#if defined(__clang__)
+#pragma clang diagnostic pop
+#endif
+
+ //=========================================================================================================
+
+ // copy from src to dst, stride is the number of bytes between each element in src, count is number of elements to copy
+ template<class S, class T>
+ static void copyScalar(S* src, LLStrider<T> dst, S32 stride, S32 count)
+ {
+ for (S32 i = 0; i < count; ++i)
+ {
+ copyScalar(src, *dst);
+ dst++;
+ src = (S*)((U8*)src + stride);
+ }
+ }
+
+ // copy from src to dst, stride is the number of bytes between each element in src, count is number of elements to copy
+ template<class S, class T>
+ static void copyVec2(S* src, LLStrider<T> dst, S32 stride, S32 count)
+ {
+ for (S32 i = 0; i < count; ++i)
+ {
+ copyVec2(src, *dst);
+ dst++;
+ src = (S*)((U8*)src + stride);
+ }
+ }
+
+ // copy from src to dst, stride is the number of bytes between each element in src, count is number of elements to copy
+ template<class S, class T>
+ static void copyVec3(S* src, LLStrider<T> dst, S32 stride, S32 count)
+ {
+ for (S32 i = 0; i < count; ++i)
+ {
+ copyVec3(src, *dst);
+ dst++;
+ src = (S*)((U8*)src + stride);
+ }
+ }
+
+ // copy from src to dst, stride is the number of bytes between each element in src, count is number of elements to copy
+ template<class S, class T>
+ static void copyVec4(S* src, LLStrider<T> dst, S32 stride, S32 count)
+ {
+ for (S32 i = 0; i < count; ++i)
+ {
+ copyVec4(src, *dst);
+ dst++;
+ src = (S*)((U8*)src + stride);
+ }
+ }
+
+ // copy from src to dst, stride is the number of bytes between each element in src, count is number of elements to copy
+ template<class S, class T>
+ static void copyMat2(S* src, LLStrider<T> dst, S32 stride, S32 count)
+ {
+ for (S32 i = 0; i < count; ++i)
+ {
+ copyMat2(src, *dst);
+ dst++;
+ src = (S*)((U8*)src + stride);
+ }
+ }
+
+ // copy from src to dst, stride is the number of bytes between each element in src, count is number of elements to copy
+ template<class S, class T>
+ static void copyMat3(S* src, LLStrider<T> dst, S32 stride, S32 count)
+ {
+ for (S32 i = 0; i < count; ++i)
+ {
+ copyMat3(src, *dst);
+ dst++;
+ src = (S*)((U8*)src + stride);
+ }
+ }
+
+ // copy from src to dst, stride is the number of bytes between each element in src, count is number of elements to copy
+ template<class S, class T>
+ static void copyMat4(S* src, LLStrider<T> dst, S32 stride, S32 count)
+ {
+ for (S32 i = 0; i < count; ++i)
+ {
+ copyMat4(src, *dst);
+ dst++;
+ src = (S*)((U8*)src + stride);
+ }
+ }
+
+ template<class S, class T>
+ static void copy(Asset& asset, Accessor& accessor, const S* src, LLStrider<T>& dst, S32 byteStride)
+ {
+ if (accessor.mType == (S32)Accessor::Type::SCALAR)
+ {
+ S32 stride = byteStride == 0 ? sizeof(S) * 1 : byteStride;
+ copyScalar((S*)src, dst, stride, accessor.mCount);
+ }
+ else if (accessor.mType == (S32)Accessor::Type::VEC2)
+ {
+ S32 stride = byteStride == 0 ? sizeof(S) * 2 : byteStride;
+ copyVec2((S*)src, dst, stride, accessor.mCount);
+ }
+ else if (accessor.mType == (S32)Accessor::Type::VEC3)
+ {
+ S32 stride = byteStride == 0 ? sizeof(S) * 3 : byteStride;
+ copyVec3((S*)src, dst, stride, accessor.mCount);
+ }
+ else if (accessor.mType == (S32)Accessor::Type::VEC4)
+ {
+ S32 stride = byteStride == 0 ? sizeof(S) * 4 : byteStride;
+ copyVec4((S*)src, dst, stride, accessor.mCount);
+ }
+ else if (accessor.mType == (S32)Accessor::Type::MAT2)
+ {
+ S32 stride = byteStride == 0 ? sizeof(S) * 4 : byteStride;
+ copyMat2((S*)src, dst, stride, accessor.mCount);
+ }
+ else if (accessor.mType == (S32)Accessor::Type::MAT3)
+ {
+ S32 stride = byteStride == 0 ? sizeof(S) * 9 : byteStride;
+ copyMat3((S*)src, dst, stride, accessor.mCount);
+ }
+ else if (accessor.mType == (S32)Accessor::Type::MAT4)
+ {
+ S32 stride = byteStride == 0 ? sizeof(S) * 16 : byteStride;
+ copyMat4((S*)src, dst, stride, accessor.mCount);
+ }
+ else
+ {
+ LL_ERRS("GLTF") << "Unsupported accessor type" << LL_ENDL;
+ }
+ }
+
+ // copy data from accessor to strider
+ template<class T>
+ static void copy(Asset& asset, Accessor& accessor, LLStrider<T>& dst)
+ {
+ const BufferView& bufferView = asset.mBufferViews[accessor.mBufferView];
+ const Buffer& buffer = asset.mBuffers[bufferView.mBuffer];
+ const U8* src = buffer.mData.data() + bufferView.mByteOffset + accessor.mByteOffset;
+
+ if (accessor.mComponentType == TINYGLTF_COMPONENT_TYPE_FLOAT)
+ {
+ LL::GLTF::copy(asset, accessor, (const F32*)src, dst, bufferView.mByteStride);
+ }
+ else if (accessor.mComponentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT)
+ {
+ LL::GLTF::copy(asset, accessor, (const U16*)src, dst, bufferView.mByteStride);
+ }
+ else if (accessor.mComponentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT)
+ {
+ LL::GLTF::copy(asset, accessor, (const U32*)src, dst, bufferView.mByteStride);
+ }
+ else if (accessor.mComponentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE)
+ {
+ LL::GLTF::copy(asset, accessor, (const U8*)src, dst, bufferView.mByteStride);
+ }
+ else if (accessor.mComponentType == TINYGLTF_COMPONENT_TYPE_SHORT)
+ {
+ LL::GLTF::copy(asset, accessor, (const S16*)src, dst, bufferView.mByteStride);
+ }
+ else if (accessor.mComponentType == TINYGLTF_COMPONENT_TYPE_BYTE)
+ {
+ LL::GLTF::copy(asset, accessor, (const S8*)src, dst, bufferView.mByteStride);
+ }
+ else if (accessor.mComponentType == TINYGLTF_COMPONENT_TYPE_DOUBLE)
+ {
+ LL::GLTF::copy(asset, accessor, (const F64*)src, dst, bufferView.mByteStride);
+ }
+ else
+ {
+ LL_ERRS("GLTF") << "Unsupported component type" << LL_ENDL;
+ }
+ }
+
+ // copy data from accessor to vector
+ template<class T>
+ static void copy(Asset& asset, Accessor& accessor, std::vector<T>& dst)
+ {
+ dst.resize(accessor.mCount);
+ LLStrider<T> strider = dst.data();
+ copy(asset, accessor, strider);
+ }
+ }
+}
+