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+#pragma once
+
+/**
+ * @file asset.h
+ * @brief LL GLTF Implementation
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "../lltinygltfhelper.h"
+#include "llstrider.h"
+
+// LL GLTF Implementation
+namespace LL
+{
+ namespace GLTF
+ {
+ class Asset;
+
+ constexpr S32 INVALID_INDEX = -1;
+
+ class Buffer
+ {
+ public:
+ std::vector<U8> mData;
+ std::string mName;
+ std::string mUri;
+
+ // erase the given range from this buffer.
+ // also updates all buffer views in given asset that reference this buffer
+ void erase(Asset& asset, S32 offset, S32 length);
+
+ const Buffer& operator=(const tinygltf::Buffer& src);
+ };
+
+ class BufferView
+ {
+ public:
+ S32 mBuffer = INVALID_INDEX;
+ S32 mByteLength;
+ S32 mByteOffset;
+ S32 mByteStride;
+ S32 mTarget;
+ S32 mComponentType;
+
+ std::string mName;
+
+ const BufferView& operator=(const tinygltf::BufferView& src);
+
+ };
+
+ class Accessor
+ {
+ public:
+ S32 mBufferView = INVALID_INDEX;
+ S32 mByteOffset;
+ S32 mComponentType;
+ S32 mCount;
+ std::vector<double> mMax;
+ std::vector<double> mMin;
+
+ enum class Type : S32
+ {
+ SCALAR = TINYGLTF_TYPE_SCALAR,
+ VEC2 = TINYGLTF_TYPE_VEC2,
+ VEC3 = TINYGLTF_TYPE_VEC3,
+ VEC4 = TINYGLTF_TYPE_VEC4,
+ MAT2 = TINYGLTF_TYPE_MAT2,
+ MAT3 = TINYGLTF_TYPE_MAT3,
+ MAT4 = TINYGLTF_TYPE_MAT4
+ };
+
+ S32 mType;
+ bool mNormalized;
+ std::string mName;
+
+ const Accessor& operator=(const tinygltf::Accessor& src);
+ };
+ }
+}