diff options
Diffstat (limited to 'indra/newview/featuretable_xp.txt')
-rw-r--r-- | indra/newview/featuretable_xp.txt | 54 |
1 files changed, 41 insertions, 13 deletions
diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt index a09ba17c62..ae2cf910f2 100644 --- a/indra/newview/featuretable_xp.txt +++ b/indra/newview/featuretable_xp.txt @@ -1,4 +1,8 @@ -version 25 +version 31 +// The version number above should be implemented IF AND ONLY IF some +// change has been made that is sufficiently important to justify +// resetting the graphics preferences of all users to the recommended +// defaults. This should be as rare an event as we can manage. // NOTE: This is mostly identical to featuretable_mac.txt with a few differences // Should be combined into one table @@ -26,6 +30,7 @@ list all RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarMaxVisible 1 12 RenderAvatarVP 1 1 RenderCubeMap 1 1 @@ -36,8 +41,8 @@ RenderFogRatio 1 4.0 RenderGamma 1 0 RenderGlowResolutionPow 1 9 RenderGround 1 1 +RenderLocalLights 1 1 RenderMaxPartCount 1 8192 -RenderNightBrightness 1 1.0 RenderObjectBump 1 1 RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 @@ -46,6 +51,7 @@ RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 +RenderVBOMappingDisable 1 1 RenderVolumeLODFactor 1 2.0 UseStartScreen 1 1 UseOcclusion 1 1 @@ -56,13 +62,13 @@ Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 RenderShaderLightingMaxLevel 1 3 -SkyUseClassicClouds 1 1 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 -RenderUseFBO 1 1 WatchdogDisabled 1 1 RenderUseStreamVBO 1 1 +RenderFSAASamples 1 16 +RenderMaxTextureIndex 1 16 // // Low Graphics Settings @@ -71,11 +77,13 @@ list Low RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 +RenderAvatarPhysicsLODFactor 1 0 RenderAvatarMaxVisible 1 3 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 RenderGlowResolutionPow 1 8 +RenderLocalLights 1 0 RenderMaxPartCount 1 0 RenderObjectBump 1 0 RenderReflectionDetail 1 0 @@ -88,11 +96,10 @@ RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 -SkyUseClassicClouds 1 0 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 -RenderUseFBO 1 0 +RenderFSAASamples 1 0 // // Mid Graphics Settings @@ -101,10 +108,12 @@ list Mid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 +RenderAvatarPhysicsLODFactor 1 0.75 RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 +RenderLocalLights 1 1 RenderMaxPartCount 1 2048 RenderObjectBump 1 1 RenderReflectionDetail 1 0 @@ -120,7 +129,7 @@ WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 -RenderUseFBO 1 0 +RenderFSAASamples 1 0 // // High Graphics Settings (purty) @@ -129,13 +138,15 @@ list High RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 +RenderLocalLights 1 1 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 -RenderReflectionDetail 1 2 +RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 @@ -147,8 +158,8 @@ WindLightUseAtmosShaders 1 1 WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 -RenderShadowDetail 1 0 -RenderUseFBO 1 0 +RenderShadowDetail 1 2 +RenderFSAASamples 1 2 // // Ultra graphics (REALLY PURTY!) @@ -157,10 +168,12 @@ list Ultra RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 +RenderLocalLights 1 1 RenderMaxPartCount 1 8192 RenderObjectBump 1 1 RenderReflectionDetail 1 4 @@ -175,8 +188,8 @@ WindLightUseAtmosShaders 1 1 WLSkyDetail 1 128 RenderDeferred 1 0 RenderDeferredSSAO 1 0 -RenderShadowDetail 1 0 -RenderUseFBO 1 0 +RenderShadowDetail 1 2 +RenderFSAASamples 1 2 // // Class Unknown Hardware (unknown) @@ -235,6 +248,13 @@ RenderDeferredSSAO 0 0 RenderShadowDetail 0 0 // +// GL_ARB_map_buffer_range exists +// +list MapBufferRange +RenderVBOMappingDisable 1 1 + + +// // "Default" setups for safe, low, medium, high // list safe @@ -251,7 +271,6 @@ WindLightUseAtmosShaders 0 0 RenderDeferred 0 0 RenderDeferredSSAO 0 0 RenderShadowDetail 0 0 -RenderUseFBO 1 0 // // CPU based feature masks @@ -273,8 +292,13 @@ RenderObjectBump 0 0 list OpenGLPre15 RenderVBOEnable 1 0 +list OpenGLPre30 +RenderDeferred 0 0 +RenderMaxTextureIndex 1 1 + list Intel RenderAnisotropic 1 0 +RenderVBOEnable 1 0 list GeForce2 RenderAnisotropic 1 0 @@ -460,6 +484,10 @@ RenderAvatarCloth 0 0 list ATI RenderUseStreamVBO 1 0 +// Disable vertex buffer objects by default for ATI cards with little video memory +list ATIVramLT256 +RenderVBOEnable 1 0 + /// Tweaked NVIDIA list NVIDIA_GeForce_FX_5100 |