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-rw-r--r--[-rwxr-xr-x]indra/newview/featuretable_mac.txt92
1 files changed, 47 insertions, 45 deletions
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 628a96e988..1f891ee4d7 100755..100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -1,10 +1,10 @@
version 37
-// The version number above should be implemented IF AND ONLY IF some
+// The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
// defaults. This should be as rare an event as we can manage.
-// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
+// NOTE: This is mostly identical to featuretable.txt with a few differences
// Should be combined into one table
//
@@ -31,42 +31,42 @@ RenderAnisotropic 1 0
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
-RenderAvatarMaxVisible 1 12
+RenderAvatarMaxNonImpostors 1 16
+RenderAvatarMaxComplexity 1 350000
RenderAvatarVP 1 1
-RenderCubeMap 1 1
-RenderDelayVBUpdate 1 0
-RenderFarClip 1 256
-RenderFlexTimeFactor 1 1.0
-RenderFogRatio 1 4.0
-RenderGamma 1 0
-RenderGlowResolutionPow 1 9
-RenderGround 1 1
-RenderLocalLights 1 1
-RenderMaxPartCount 1 8192
-RenderObjectBump 1 1
-RenderReflectionDetail 1 4
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 1.0
-RenderUseImpostors 1 1
-RenderVBOEnable 1 1
-RenderVBOMappingDisable 1 1
-RenderVolumeLODFactor 1 2.0
-UseStartScreen 1 1
-UseOcclusion 1 1
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 128
+RenderAutoMuteSurfaceAreaLimit 1 1000.0
+RenderCubeMap 1 1
+RenderDelayVBUpdate 1 0
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderFogRatio 1 4.0
+RenderGamma 1 0
+RenderGlowResolutionPow 1 9
+RenderGround 1 1
+RenderMaxPartCount 1 8192
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 1.0
+RenderVBOEnable 1 1
+RenderVBOMappingDisable 1 1
+RenderVolumeLODFactor 1 2.0
+UseStartScreen 1 1
+UseOcclusion 1 1
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
-RenderTextureMemoryMultiple 1 1
-RenderCompressTextures 1 1
+RenderTextureMemoryMultiple 1 1.0
+RenderCompressTextures 1 1
RenderShaderLightingMaxLevel 1 3
RenderDeferred 1 1
RenderDeferredSSAO 1 1
RenderShadowDetail 1 2
-WatchdogDisabled 1 1
RenderUseStreamVBO 1 1
RenderFSAASamples 1 16
RenderMaxTextureIndex 1 16
@@ -79,7 +79,8 @@ RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0
RenderAvatarPhysicsLODFactor 1 0
-RenderAvatarMaxVisible 1 3
+RenderAvatarMaxNonImpostors 1 3
+RenderAvatarMaxComplexity 1 25000
RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
@@ -92,7 +93,6 @@ RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
@@ -110,7 +110,8 @@ RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0
RenderAvatarPhysicsLODFactor 1 0
-RenderAvatarMaxVisible 1 3
+RenderAvatarMaxNonImpostors 1 3
+RenderAvatarMaxComplexity 1 35000
RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
@@ -123,7 +124,6 @@ RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
@@ -140,6 +140,7 @@ list LowMid
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
+RenderAvatarMaxComplexity 1 100000
RenderAvatarPhysicsLODFactor 1 0.75
RenderAvatarVP 1 1
RenderFarClip 1 96
@@ -153,7 +154,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 1.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
@@ -170,6 +170,7 @@ list Mid
RenderAnisotropic 1 1
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxComplexity 1 200000
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarVP 1 1
RenderFarClip 1 128
@@ -183,7 +184,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -200,6 +200,7 @@ list MidHigh
RenderAnisotropic 1 1
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxComplexity 1 250000
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarVP 1 1
RenderFarClip 1 128
@@ -213,7 +214,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -230,6 +230,7 @@ list High
RenderAnisotropic 1 1
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxComplexity 1 300000
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarVP 1 1
RenderFarClip 1 128
@@ -243,7 +244,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -260,6 +260,7 @@ list HighUltra
RenderAnisotropic 1 1
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxComplexity 1 350000
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarVP 1 1
RenderFarClip 1 128
@@ -273,7 +274,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -283,7 +283,6 @@ RenderShadowDetail 1 2
WLSkyDetail 1 48
RenderFSAASamples 1 2
-
//
// Ultra graphics (REALLY PURTY!)
//
@@ -304,7 +303,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -319,6 +317,9 @@ RenderFSAASamples 1 2
//
list Unknown
RenderVBOEnable 1 0
+RenderShadowDetail 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
//
// Class 0 Hardware (just old)
@@ -343,6 +344,7 @@ RenderVBOEnable 1 1
//
list Class3
RenderVBOEnable 1 1
+
//
// Class 4 Hardware
//
@@ -394,11 +396,12 @@ list safe
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarVP 0 0
-RenderLocalLights 1 0
+RenderAvatarMaxNonImpostors 1 16
+RenderAvatarMaxComplexity 1 80000
RenderObjectBump 0 0
+RenderLocalLights 1 0
RenderMaxPartCount 1 1024
RenderTerrainDetail 1 0
-RenderUseImpostors 0 0
RenderVBOEnable 1 0
RenderReflectionDetail 0 0
WindLightUseAtmosShaders 0 0
@@ -523,7 +526,6 @@ Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_8600
RenderTextureMemoryMultiple 1 1
-RenderUseImpostors 0 0
UseOcclusion 0 0
/// tweaked ATI to 96 Draw distance