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-rw-r--r--indra/newview/featuretable_linux.txt93
1 files changed, 72 insertions, 21 deletions
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index 779490c9f7..4a99280b06 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -1,4 +1,4 @@
-version 21
+version 22
// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
// Should be combined into one table
@@ -23,7 +23,7 @@ version 21
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
-RenderAnisotropic 1 0
+RenderAnisotropic 1 1
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxVisible 1 12
@@ -36,18 +36,16 @@ RenderFogRatio 1 4.0
RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderGround 1 1
-RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderNightBrightness 1 1.0
RenderObjectBump 1 1
-RenderReflectionDetail 1 3
+RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVBOEnable 1 1
RenderVolumeLODFactor 1 2.0
-RenderWaterReflections 1 1
UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
@@ -57,6 +55,12 @@ Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderTextureMemoryMultiple 1 1.0
SkyUseClassicClouds 1 1
+RenderShaderLightingMaxLevel 1 3
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WatchdogDisabled 1 1
+RenderUseFBO 1 1
//
// Low Graphics Settings
@@ -70,7 +74,6 @@ RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
RenderGlowResolutionPow 1 8
-RenderLightingDetail 1 0
RenderMaxPartCount 1 0
RenderObjectBump 1 0
RenderReflectionDetail 1 0
@@ -78,12 +81,15 @@ RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0
RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 0
-RenderWaterReflections 1 0
+RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
SkyUseClassicClouds 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+RenderUseFBO 1 0
//
// Mid Graphics Settings
@@ -96,7 +102,6 @@ RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
-RenderLightingDetail 1 1
RenderMaxPartCount 1 2048
RenderObjectBump 1 1
RenderReflectionDetail 1 0
@@ -105,10 +110,13 @@ RenderTerrainLODFactor 1 1.0
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
-RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+RenderUseFBO 1 0
//
// High Graphics Settings (purty)
@@ -121,7 +129,6 @@ RenderAvatarVP 1 1
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
-RenderLightingDetail 1 1
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
RenderReflectionDetail 1 2
@@ -130,10 +137,13 @@ RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
-RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+RenderUseFBO 1 1
//
// Ultra graphics (REALLY PURTY!)
@@ -146,19 +156,21 @@ RenderAvatarVP 1 1
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
-RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderObjectBump 1 1
-RenderReflectionDetail 1 3
+RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
-RenderWaterReflections 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+RenderUseFBO 1 1
//
// Class Unknown Hardware (unknown)
@@ -196,9 +208,12 @@ RenderVBOEnable 1 1
list NoPixelShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
//
// No Vertex Shaders available
@@ -206,9 +221,13 @@ WindLightUseAtmosShaders 0 0
list NoVertexShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
// "Default" setups for safe, low, medium, high
//
@@ -216,14 +235,18 @@ list safe
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarVP 0 0
-RenderLightingDetail 1 0
RenderObjectBump 0 0
RenderMaxPartCount 1 1024
RenderTerrainDetail 1 0
RenderUseImpostors 0 0
RenderVBOEnable 1 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+RenderUseFBO 1 0
+
//
// CPU based feature masks
@@ -247,13 +270,11 @@ RenderVBOEnable 1 0
list Intel
RenderAnisotropic 1 0
-RenderLightingDetail 1 0
// Avoid some Intel crashes on Linux
RenderCubeMap 0 0
list GeForce2
RenderAnisotropic 1 0
-RenderLightingDetail 1 0
RenderMaxPartCount 1 2048
RenderTerrainDetail 1 0
RenderVBOEnable 1 1
@@ -465,17 +486,47 @@ list NVIDIA_GeForce_Go_6
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_7000
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7100
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7200
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7300
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7400
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7500
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7900
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7200
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7300
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300_LE
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7400
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7900
+RenderShaderLightingMaxLevel 1 2