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-rw-r--r--indra/newview/featuretable.txt128
1 files changed, 117 insertions, 11 deletions
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index eeb632acaf..4030324ecb 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -1,4 +1,4 @@
-version 32
+version 33
// The version number above should be implemented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@@ -97,10 +97,10 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
-WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
+WLSkyDetail 1 48
RenderFSAASamples 1 0
@@ -129,16 +129,16 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
-WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
+WLSkyDetail 1 48
RenderFSAASamples 1 0
//
-// Mid Graphics Settings
+// Medium Low Graphics Settings
//
-list Mid
+list LowMid
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
@@ -159,16 +159,16 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
-WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
+WLSkyDetail 1 48
RenderFSAASamples 1 0
//
-// High Graphics Settings (purty)
+// Medium Graphics Settings (standard)
//
-list High
+list Mid
RenderAnisotropic 1 1
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
@@ -189,12 +189,103 @@ RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// Medium High Graphics Settings (deferred enabled)
+//
+list MidHigh
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// High Graphics Settings (deferred + SSAO)
+//
+list High
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 0
+WLSkyDetail 1 48
+RenderFSAASamples 1 2
+
+//
+// High Ultra Graphics Settings (deferred + SSAO + shadows)
+//
+list HighUltra
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
+WLSkyDetail 1 48
RenderFSAASamples 1 2
+
//
// Ultra graphics (REALLY PURTY!)
//
@@ -230,6 +321,9 @@ RenderFSAASamples 1 2
//
list Unknown
RenderVBOEnable 1 0
+RenderShadowDetail 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
//
// Class 0 Hardware (just old)
@@ -244,18 +338,30 @@ list Class1
RenderVBOEnable 1 1
//
-// Class 2 Hardware (make it purty)
+// Class 2 Hardware
//
list Class2
RenderVBOEnable 1 1
//
-// Class 3 Hardware (make it purty)
+// Class 3 Hardware
//
list Class3
RenderVBOEnable 1 1
//
+// Class 4 Hardware
+//
+list Class4
+RenderVBOEnable 1 1
+
+//
+// Class 5 Hardware
+//
+list Class5
+RenderVBOEnable 1 1
+
+//
// VRAM > 512MB
//
list VRAMGT512