diff options
Diffstat (limited to 'indra/newview/app_settings')
| -rwxr-xr-x | indra/newview/app_settings/settings.xml | 24 | ||||
| -rwxr-xr-x | indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl | 5 | 
2 files changed, 25 insertions, 4 deletions
| diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index f2fb9e854f..94d3c8a59f 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -6171,7 +6171,7 @@          <key>Type</key>              <string>F32</string>          <key>Value</key> -    <real>30.0</real> +            <real>600.0</real>          </map>      <key>MemoryPrivatePoolEnabled</key>      <map> @@ -13554,6 +13554,28 @@        <key>Value</key>        <string>0</string>      </map> +    <key>VivoxLogDirectory</key> +    <map> +        <key>Comment</key> +        <string>Default log path is Application Support/SecondLife/logs specify alternate absolute path here.</string> +        <key>Persist</key> +        <integer>1</integer> +        <key>Type</key> +        <string>String</string> +        <key>Value</key> +        <string></string> +    </map> +    <key>VivoxShutdownTimeout</key> +    <map> +      <key>Comment</key> +      <string>shutdown timeout in miliseconds.  The amount of time to wait for the service to shutdown gracefully after the last disconnect</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>String</string> +      <key>Value</key> +      <string>5</string> +    </map>      <key>VivoxDebugSIPURIHostName</key>      <map>        <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index b40785bbd7..506118d381 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -111,10 +111,9 @@ void main()  #ifdef USE_INDEXED_TEX  	passTextureIndex(); -	vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; -#else -	vary_texcoord0 = texcoord0;  #endif + +	vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;  	vary_norm = norm;  	vary_position = pos.xyz; | 
