diff options
Diffstat (limited to 'indra/newview/app_settings')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl | 7 | 
1 files changed, 5 insertions, 2 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 155f03fdcf..51d737f10b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -310,8 +310,11 @@ void main()  		// darken reflections from points which face away from the reflected ray - our guess was a back-face  		//refapprop *= step(dot(refnorm, refn), 0.0);  		refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant -		// get appropriate light strength for guess-point -		float reflit = max(dot(refn, lightnorm.xyz), 0.0); +		// get appropriate light strength for guess-point. +		// reflect light direction to increase the illusion that +		// these are reflections. +		vec3 reflight = reflect(lightnorm.xyz, norm.xyz); +		float reflit = max(dot(refn, reflight.xyz), 0.0);  		// apply sun color to guess-point, dampen according to inappropriateness of guess  		vec3 refprod = (vary_SunlitColor*reflit) * refcol.rgb * refapprop;  		vec3 ssshiny = (refprod * spec.a); | 
