diff options
Diffstat (limited to 'indra/newview/app_settings')
3 files changed, 7 insertions, 9 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index d6af39f97e..5ffd610fba 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10367,7 +10367,7 @@      <key>Type</key>      <string>U32</string>      <key>Value</key> -    <real>1</real> +    <real>2</real>    </map>    <key>RenderExposure</key>    <map> @@ -10403,18 +10403,17 @@      <key>Value</key>      <real>0</real>    </map> -  <key>RenderReflectionProbeTextureHackID</key> +  <key>RenderAutomaticReflectionProbes</key>    <map>      <key>Comment</key> -    <string>HACK -- Any object with a diffuse texture with this ID will be treated as a user override reflection probe. (default is "Violet Info Hub" photo from Library)</string> +    <string>Automatic reflection probes control.  0 - disable, 1 - Terrain/water only, 2- Terrain/water + objects.  Requires restart.</string>      <key>Persist</key>      <integer>1</integer>      <key>Type</key> -    <string>String</string> +    <string>S32</string>      <key>Value</key> -    <string>6b186931-05da-eafa-a3ed-a012a33bbfb6</string> +    <integer>2</integer>    </map> -      <key>RenderReflectionRes</key>      <map>        <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl b/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl index ff37f9e4b3..b325f55576 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl @@ -46,7 +46,7 @@ float lum(vec3 col)  void main()   { -    float step = 1.0/32.0; +    float step = 1.0/16.0;      float start = step;      float end = 1.0-step; @@ -82,7 +82,7 @@ void main()      float L = lum(col); -    float s = clamp(0.1/L, 0.5, 2.0); +    float s = clamp(0.1/L, 0.5, 2.5);      float prev = texture(exposureMap, vec2(0.5,0.5)).r;      s = mix(prev, s, min(dt*2.0, 0.04)); diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl index 4ac1ff9368..221de0b095 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl @@ -125,7 +125,6 @@ vec3 toneMap(vec3 color)      // this factor is based on the exposure correction of Krzysztof Narkowicz in his      // implemetation of ACES tone mapping      color *= 1.0/0.6; -    //color /= 0.6;      color = toneMapACES_Hill(color);  #endif  | 
