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-rw-r--r--[-rwxr-xr-x]indra/newview/app_settings/logcontrol.xml0
-rwxr-xr-xindra/newview/app_settings/settings.xml45
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl1
3 files changed, 34 insertions, 12 deletions
diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml
index 64122bbb6c..64122bbb6c 100755..100644
--- a/indra/newview/app_settings/logcontrol.xml
+++ b/indra/newview/app_settings/logcontrol.xml
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 5e42fc29f7..7801edb155 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -4051,17 +4051,6 @@
<key>Value</key>
<integer>305</integer>
</map>
- <key>HelpUseLocal</key>
- <map>
- <key>Comment</key>
- <string>If set, always use this for help: skins/default/html/[LANGUAGE]/help-offline/index.html</string>
- <key>Persist</key>
- <integer>0</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
<key>HelpURLFormat</key>
<map>
<key>Comment</key>
@@ -10789,6 +10778,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>TextureFetchConcurrency</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum number of HTTP connections used for texture fetches</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>TextureFetchDebuggerEnabled</key>
<map>
<key>Comment</key>
@@ -12373,6 +12373,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>sourceid</key>
+ <map>
+ <key>Comment</key>
+ <string>Identify referring agency to Linden web servers</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string />
+ </map>
<key>SpeakerParticipantDefaultOrder</key>
<map>
<key>Comment</key>
@@ -14059,5 +14070,17 @@
<real>1.0</real>
</array>
</map>
+
+ <key>SimulateFBOFailure</key>
+ <map>
+ <key>Comment</key>
+ <string>[DEBUG] Make allocateScreenBuffer return false. Used to test error handling.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
</map>
</llsd>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
index e02a7b405b..2cef8f2a5d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
@@ -2093,7 +2093,6 @@ uniform sampler2D diffuseMap;
uniform vec2 rcp_screen_res;
uniform vec4 rcp_frame_opt;
uniform vec4 rcp_frame_opt2;
-uniform vec2 screen_res;
VARYING vec2 vary_fragcoord;
VARYING vec2 vary_tc;