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-rwxr-xr-xindra/newview/app_settings/settings.xml15
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/highlightNormV.glsl42
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/highlightSpecV.glsl42
3 files changed, 86 insertions, 13 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index b82da4c5ab..e9b36ee5b1 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -2873,17 +2873,6 @@
<key>Value</key>
<string>5b53359e-59dd-d8a2-04c3-9e65134da47a</string>
</map>
- <key>DefaultBlankSpecularTexture</key>
- <map>
- <key>Comment</key>
- <string>Texture used as 'Blank' in texture picker for specular maps. (UUID texture reference)</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>cd35472f-71fa-9b9c-8e73-a2c324f5751a</string>
- </map>
<key>DefaultFemaleAvatar</key>
<map>
<key>Comment</key>
@@ -2915,7 +2904,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>2d9dd1d8-9d57-3cfb-f965-f7613e702d8e</string>
+ <string>85f28839-7a1c-b4e3-d71d-967792970a7b</string>
</map>
<key>DefaultObjectSpecularTexture</key>
<map>
@@ -2926,7 +2915,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>e0491381-964c-0d68-1caa-91ab2f4c6d6a</string>
+ <string>87e0e8f7-8729-1ea8-cfc9-8915773009db</string>
</map>
<key>DefaultObjectTexture</key>
<map>
diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightNormV.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightNormV.glsl
new file mode 100644
index 0000000000..947c2b0065
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/highlightNormV.glsl
@@ -0,0 +1,42 @@
+/**
+ * @file highlightV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec2 texcoord1;
+ATTRIBUTE vec2 texcoord2;
+
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ //transform vertex
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord1,0,1)).xy;
+}
+
diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightSpecV.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightSpecV.glsl
new file mode 100644
index 0000000000..c5d102b739
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/highlightSpecV.glsl
@@ -0,0 +1,42 @@
+/**
+ * @file highlightV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+ATTRIBUTE vec2 texcoord1;
+ATTRIBUTE vec2 texcoord2;
+
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ //transform vertex
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord2,0,1)).xy;
+}
+