diff options
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r-- | indra/newview/app_settings/commands.xml | 10 | ||||
-rw-r--r-- | indra/newview/app_settings/settings.xml | 92 |
2 files changed, 101 insertions, 1 deletions
diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml index 3dfe3f6634..05a87d197d 100644 --- a/indra/newview/app_settings/commands.xml +++ b/indra/newview/app_settings/commands.xml @@ -287,4 +287,14 @@ is_running_function="Floater.IsOpen" is_running_parameters="360capture" /> + <command name="performance" + available_in_toybox="true" + icon="Command_Performance_Icon" + label_ref="Command_Performance_Label" + tooltip_ref="Command_Performance_Tooltip" + execute_function="Floater.ToggleOrBringToFront" + execute_parameters="performance" + is_running_function="Floater.IsOpen" + is_running_parameters="performance" + /> </commands> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 2212f7fbdf..bfc47d2c65 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -1426,7 +1426,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>1024</integer> + <integer>4096</integer> </map> <key>CacheValidateCounter</key> <map> @@ -8781,6 +8781,28 @@ <key>Value</key> <integer>1</integer> </map> + <key>RenderClass0MemoryBandwidth</key> + <map> + <key>Comment</key> + <string>Memory bandwidth at which to default to Class 0 in gigabytes per second. Used as basis for other classes.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>16.0</real> + </map> + <key>RenderCPUBasis</key> + <map> + <key>Comment</key> + <string>Reference CPU clockspeed to use to bias GPU class (in MHz).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>3000.0</real> + </map> <key>RenderComplexityColorMin</key> <map> <key>Comment</key> @@ -9038,6 +9060,17 @@ <key>Value</key> <real>0.5</real> </map> + <key>RenderShadowSplits</key> + <map> + <key>Comment</key> + <string>Amount of shadow map splits to render (0 - 3).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>3</integer> + </map> <key>RenderSSAOScale</key> <map> <key>Comment</key> @@ -16653,6 +16686,63 @@ <key>Value</key> <integer>0</integer> </map> + <key>AutoFPS</key> + <map> + <key>Comment</key> + <string> + Allow dynamic adjustment of graphics preferences + </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>AutoAdjustmentTimeout</key> + <map> + <key>Comment</key> + <string>Time before next iteration of automatic adjustments</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>5</real> + </map> + <key>InitialAdjustmentTimeout</key> + <map> + <key>Comment</key> + <string>Time before first iteration of automatic adjustments after login to the world, teleporting, maximizing Viewer etc.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>10</real> + </map> + <key>AutoFPSLowerBoundary</key> + <map> + <key>Comment</key> + <string>FPS lower boundary when automatic adjustments are occured to reduce graphics quality to increase FPS</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <real>30</real> + </map> + <key>AutoFPSUpperBoundary</key> + <map> + <key>Comment</key> + <string>FPS upper boundary when automatic adjustments are occured to increase graphics quality</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <real>50</real> + </map> <key>CameraOpacity</key> <map> <key>Comment</key> |