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-rw-r--r--indra/newview/app_settings/commands.xml40
-rw-r--r--indra/newview/app_settings/keywords.ini92
-rw-r--r--indra/newview/app_settings/settings.xml331
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/pathfindingF.glsl35
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/pathfindingNoNormalV.glsl42
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl54
6 files changed, 594 insertions, 0 deletions
diff --git a/indra/newview/app_settings/commands.xml b/indra/newview/app_settings/commands.xml
index 73df064ab2..ff4d9ceb93 100644
--- a/indra/newview/app_settings/commands.xml
+++ b/indra/newview/app_settings/commands.xml
@@ -157,6 +157,46 @@
is_running_function="Floater.IsOpen"
is_running_parameters="people"
/>
+ <command name="pathfinding_basic"
+ available_in_toybox="false"
+ icon="Command_PF_Basic_Icon"
+ label_ref="Command_PF_Basic_Label"
+ tooltip_ref="Command_PF_Basic_Tooltip"
+ execute_function="Floater.ToggleOrBringToFront"
+ execute_parameters="pathfinding_basic"
+ is_running_function="Floater.IsOpen"
+ is_running_parameters="pathfinding_basic"
+ />
+ <command name="pathfinding_console"
+ available_in_toybox="false"
+ icon="Command_Pathfinding_Icon"
+ label_ref="Command_Pathfinding_Label"
+ tooltip_ref="Command_Pathfinding_Tooltip"
+ execute_function="Floater.ToggleOrBringToFront"
+ execute_parameters="pathfinding_console"
+ is_running_function="Floater.IsOpen"
+ is_running_parameters="pathfinding_console"
+ />
+ <command name="pathfinding_characters"
+ available_in_toybox="false"
+ icon="Command_PF_Characters_Icon"
+ label_ref="Command_PF_Characters_Label"
+ tooltip_ref="Command_PF_Characters_Tooltip"
+ execute_function="Floater.ToggleOrBringToFront"
+ execute_parameters="pathfinding_characters"
+ is_running_function="Floater.IsOpen"
+ is_running_parameters="pathfinding_characters"
+ />
+ <command name="pathfinding_linksets"
+ available_in_toybox="false"
+ icon="Command_PF_Linksets_Icon"
+ label_ref="Command_PF_Linksets_Label"
+ tooltip_ref="Command_PF_Linksets_Tooltip"
+ execute_function="Floater.ToggleOrBringToFront"
+ execute_parameters="pathfinding_linksets"
+ is_running_function="Floater.IsOpen"
+ is_running_parameters="pathfinding_linksets"
+ />
<command name="picks"
available_in_toybox="true"
icon="Command_Picks_Icon"
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini
index 318b69438a..6120f22ba4 100644
--- a/indra/newview/app_settings/keywords.ini
+++ b/indra/newview/app_settings/keywords.ini
@@ -559,6 +559,98 @@ STATUS_NOT_SUPPORTED Feature not supported
STATUS_INTERNAL_ERROR An internal error occurred
STATUS_WHITELIST_FAILED URL failed to pass whitelist
+PROFILE_NONE Disables profiling
+PROFILE_SCRIPT_MEMORY Enables memory profiling
+
+RC_DATA_FLAGS TODO: add documentation
+RC_DETECT_PHANTOM TODO: add documentation
+RC_GET_LINK_NUM TODO: add documentation
+RC_GET_NORMAL TODO: add documentation
+RC_GET_ROOT_KEY TODO: add documentation
+RC_MAX_HITS TODO: add documentation
+RC_REJECT_TYPES Optional parameter set in llCastRay() to reject hit against certain object types.
+RC_REJECT_AGENTS Bit mask for RC_REJECT_TYPES, rejects hits against avatars.
+RC_REJECT_PHYSICAL Bit mask for RC_REJECT_TYPES, rejects hits against moving objects.
+RC_REJECT_NONPHYSICAL Bit mask for RC_REJECT_TYPES, rejects hits against non-moving objects.
+RC_REJECT_LAND Bit mask for RC_REJECT_TYPES, rejects hits against the terrian.
+
+RCERR_CAST_TIME_EXCEEDED TODO: add documentation
+RCERR_SIM_PERF_LOW TODO: add documentation
+RCERR_UNKNOWN TODO: add documentation
+
+ESTATE_ACCESS_ALLOWED_AGENT_ADD TODO: add documentation
+ESTATE_ACCESS_ALLOWED_AGENT_REMOVE TODO: add documentation
+ESTATE_ACCESS_ALLOWED_GROUP_ADD TODO: add documentation
+ESTATE_ACCESS_ALLOWED_GROUP_REMOVE TODO: add documentation
+ESTATE_ACCESS_BANNED_AGENT_ADD TODO: add documentation
+ESTATE_ACCESS_BANNED_AGENT_REMOVE TODO: add documentation
+
+DENSITY TODO: add documentation
+FRICTION TODO: add documentation
+RESTITUTION TODO: add documentation
+GRAVITY_MULTIPLIER TODO: add documentation
+
+KFM_COMMAND TODO: add documentation
+KFM_CMD_PLAY TODO: add documentation
+KFM_CMD_STOP TODO: add documentation
+KFM_CMD_PAUSE TODO: add documentation
+KFM_CMD_SET_MODE TODO: add documentation
+KFM_MODE TODO: add documentation
+KFM_FORWARD TODO: add documentation
+KFM_LOOP TODO: add documentation
+KFM_PING_PONG TODO: add documentation
+KFM_REVERSE TODO: add documentation
+KFM_DATA TODO: add documentation
+KFM_ROTATION TODO: add documentation
+KFM_TRANSLATION TODO: add documentation
+
+CHARACTER_CMD_STOP TODO: add documentation
+CHARACTER_CMD_JUMP TODO: add documentation
+
+CHARACTER_DESIRED_SPEED TODO: add documentation
+CHARACTER_RADIUS TODO: add documentation
+CHARACTER_LENGTH TODO: add documentation
+CHARACTER_ORIENTATION TODO: add documentation
+CHARACTER_AVOIDANCE_MODE TODO: add documentation
+PURSUIT_OFFSET TODO: add documentation
+REQUIRE_LINE_OF_SIGHT TODO: add documentation
+PURSUIT_FUZZ_FACTOR TODO: add documentation
+PURSUIT_INTERCEPT TODO: add documentation
+FORCE_DIRECT_PATH TODO: add documentation
+VERTICAL TODO: add documentation
+HORIZONTAL TODO: add documentation
+AVOID_CHARACTERS TODO: add documentation
+AVOID_DYNAMIC_OBSTACLES TODO: add documentation
+
+PU_EVADE_HIDDEN Triggered when an llEvade character thinks it has hidden from its pursuer.
+PU_EVADE_SPOTTED Triggered when an llEvade character switches from hiding to running
+PU_FAILURE_INVALID_GOAL Goal is not on the navigation-mesh and cannot be reached.
+PU_FAILURE_INVALID_START Character cannot navigate from the current location - e.g., the character is off the navmesh or too high above it.
+PU_FAILURE_NO_VALID_DESTINATION There's no good place for the character to go - e.g., it is patrolling and all the patrol points are now unreachable.
+PU_FAILURE_OTHER Unknown failure
+PU_FAILURE_TARGET_GONE Target (for llPursue or llEvade) can no longer be tracked - e.g., it left the region or is an avatar that is now more than about 30m outside the region.
+PU_FAILURE_UNREACHABLE Goal is no longer reachable for some reason - e.g., an obstacle blocks the path.
+PU_GOAL_REACHED Character has reached the goal and will stop or choose a new goal (if wandering).
+PU_SLOWDOWN_DISTANCE_REACHED Character is near current goal.
+
+CHARACTER_TYPE TODO: add documentation
+CHARACTER_TYPE_A TODO: add documentation
+CHARACTER_TYPE_B TODO: add documentation
+CHARACTER_TYPE_C TODO: add documentation
+CHARACTER_TYPE_D TODO: add documentation
+CHARACTER_TYPE_NONE TODO: add documentation
+
+TRAVERSAL_TYPE TODO: add documentation
+TRAVERSAL_TYPE_SLOW TODO: add documentation
+TRAVERSAL_TYPE_FAST TODO: add documentation
+TRAVERSAL_TYPE_NONE TODO: add documentation
+
+CHARACTER_MAX_ACCEL TODO: add documentation
+CHARACTER_MAX_DECEL TODO: add documentation
+CHARACTER_MAX_ANGULAR_SPEED TODO: add documentation
+CHARACTER_MAX_ANGULAR_ACCEL TODO: add documentation
+CHARACTER_TURN_SPEED_MULTIPLIER TODO: add documentation
+
# string constants
[word .1, .3, .5]
NULL_KEY Indicates an empty key
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 05c05b9393..dbadad7056 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -13516,5 +13516,336 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RetrieveNeighboringRegion</key>
+ <map>
+ <key>Comment</key>
+ <string>Download a neighboring region when visualize a navmesh (default val 99 is for the current region).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>99</integer>
+ </map>
+ <key>PathfindingNavMeshClear</key>
+ <map>
+ <key>Comment</key>
+ <string>Background color</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>0</real>
+ <real>0</real>
+ <real>0</real>
+ <real>1.0</real>
+ </array>
+ </map>
+ <key>PathfindingWalkable</key>
+ <map>
+ <key>Comment</key>
+ <string>Walkable color</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>0.45490196078431372549019607843137</real>
+ <real>0.93333333333333333333333333333333</real>
+ <real>0.38823529411764705882352941176471</real>
+ <real>1.0</real>
+ </array>
+ </map>
+ <key>PathfindingObstacle</key>
+ <map>
+ <key>Comment</key>
+ <string>Obstacle color</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>1.0</real>
+ <real>0.0</real>
+ <real>0.0</real>
+ <real>1.0</real>
+ </array>
+ </map>
+ <key>PathfindingMaterial</key>
+ <map>
+ <key>Comment</key>
+ <string>Material volume color</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>0.5</real>
+ <real>0.0</real>
+ <real>1.0</real>
+ <real>0.3</real>
+ </array>
+ </map>
+ <key>PathfindingExclusion</key>
+ <map>
+ <key>Comment</key>
+ <string>Exclusion volume color</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>1.0</real>
+ <real>1.0</real>
+ <real>0.0</real>
+ <real>0.3</real>
+ </array>
+ </map>
+ <key>PathfindingConnectedEdge</key>
+ <map>
+ <key>Comment</key>
+ <string>Connected edge color</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>0.86</real>
+ <real>0.86</real>
+ <real>0.86</real>
+ <real>1.0</real>
+ </array>
+ </map>
+ <key>PathfindingBoundaryEdge</key>
+ <map>
+ <key>Comment</key>
+ <string>Boundary edge color</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>1.0</real>
+ <real>0.0</real>
+ <real>0.0</real>
+ <real>1.0</real>
+ </array>
+ </map>
+ <key>PathfindingHeatColorBase</key>
+ <map>
+ <key>Comment</key>
+ <string>Least walkable heat map color</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>1.0</real>
+ <real>0.0</real>
+ <real>0.0</real>
+ <real>1.0</real>
+ </array>
+ </map>
+ <key>PathfindingHeatColorMax</key>
+ <map>
+ <key>Comment</key>
+ <string>Most walkable heat map color</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>1.0</real>
+ <real>1.0</real>
+ <real>1.0</real>
+ <real>1.0</real>
+ </array>
+ </map>
+ <key>PathfindingFaceColor</key>
+ <map>
+ <key>Comment</key>
+ <string>Nav mesh color?</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>1.0</real>
+ <real>1.0</real>
+ <real>1.0</real>
+ <real>1.0</real>
+ </array>
+ </map>
+ <key>PathfindingStarValidColor</key>
+ <map>
+ <key>Comment</key>
+ <string>yay!</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>0.78</real>
+ <real>0.47</real>
+ <real>0.0</real>
+ <real>1.0</real>
+ </array>
+ </map>
+ <key>PathfindingStarInvalidColor</key>
+ <map>
+ <key>Comment</key>
+ <string>yay!</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>1.0</real>
+ <real>0.0</real>
+ <real>1.0</real>
+ <real>1.0</real>
+ </array>
+ </map>
+ <key>PathfindingTestPathColor</key>
+ <map>
+ <key>Comment</key>
+ <string>yay!</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>1.0</real>
+ <real>0.59</real>
+ <real>0.0</real>
+ <real>0.9</real>
+ </array>
+ </map>
+ <key>PathfindingAmbiance</key>
+ <map>
+ <key>Comment</key>
+ <string>Ambiance of lit pathfinding displays.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.5</real>
+ </map>
+
+ <key>PathfindingXRayTint</key>
+ <map>
+ <key>Comment</key>
+ <string>Amount to darken/lighten x-ray lines in pathfinding display</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.8</real>
+ </map>
+
+ <key>PathfindingXRayOpacity</key>
+ <map>
+ <key>Comment</key>
+ <string>Opacity of xray lines in pathfinding display.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.25</real>
+ </map>
+
+ <key>PathfindingXRayWireframe</key>
+ <map>
+ <key>Comment</key>
+ <string>Render pathfinding xray as a wireframe.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+
+ <key>PathfindingLineWidth</key>
+ <map>
+ <key>Comment</key>
+ <string>Width of volume outlines in pathfinding display.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>2.0</real>
+ </map>
+
+ <key>PathfindingLineOffset</key>
+ <map>
+ <key>Comment</key>
+ <string>Depth offset of volume outlines in pathfinding display.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>2.3</real>
+ </map>
+
+ <key>PathfindingDisablePermanentObjects</key>
+ <map>
+ <key>Comment</key>
+ <string>Disables the viewer from seeing the permanent object flag. Useful for testing server-side enforcement of permanent object rules.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>PathfindingDisableCharacterObjects</key>
+ <map>
+ <key>Comment</key>
+ <string>Disables the viewer from seeing the character object flag. Useful for testing server-side enforcement of character object rules.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>PathfindingWaterColor</key>
+ <map>
+ <key>Comment</key>
+ <string>yay!</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Color4</string>
+ <key>Value</key>
+ <array>
+ <real>0.0</real>
+ <real>0.0</real>
+ <real>1.0</real>
+ <real>1.0</real>
+ </array>
+ </map>
+
+
</map>
</llsd>
diff --git a/indra/newview/app_settings/shaders/class1/interface/pathfindingF.glsl b/indra/newview/app_settings/shaders/class1/interface/pathfindingF.glsl
new file mode 100644
index 0000000000..40605bee78
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/pathfindingF.glsl
@@ -0,0 +1,35 @@
+/**
+ * @file pathfindingF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 gl_FragColor;
+#endif
+
+VARYING vec4 vertex_color;
+
+void main()
+{
+ gl_FragColor = vertex_color;
+}
diff --git a/indra/newview/app_settings/shaders/class1/interface/pathfindingNoNormalV.glsl b/indra/newview/app_settings/shaders/class1/interface/pathfindingNoNormalV.glsl
new file mode 100644
index 0000000000..19fa607307
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/pathfindingNoNormalV.glsl
@@ -0,0 +1,42 @@
+/**
+ * @file pathfindingV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+
+VARYING vec4 vertex_color;
+
+uniform float tint;
+uniform float alpha_scale;
+
+void main()
+{
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+
+ vertex_color = vec4(diffuse_color.rgb * tint, diffuse_color.a*alpha_scale);
+}
+
diff --git a/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl b/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl
new file mode 100644
index 0000000000..91f252cf1e
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl
@@ -0,0 +1,54 @@
+/**
+ * @file pathfindingV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec3 normal;
+
+VARYING vec4 vertex_color;
+
+uniform float tint;
+uniform float ambiance;
+uniform float alpha_scale;
+
+void main()
+{
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+
+ vec3 l1 = vec3(-0.75, 1, 1.0)*0.5;
+ vec3 l2 = vec3(0.5, -0.6, 0.4)*0.25;
+ vec3 l3 = vec3(0.5, -0.8, 0.3)*0.5;
+
+ float lit = max(dot(normal, l1), 0.0);
+ lit += max(dot(normal, l2), 0.0);
+ lit += max(dot(normal, l3), 0.0);
+
+ lit = clamp(lit, ambiance, 1.0);
+
+ vertex_color = vec4(diffuse_color.rgb * tint * lit, diffuse_color.a*alpha_scale);
+}
+