diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/environment')
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/environment/waterF.glsl | 10 | 
1 files changed, 5 insertions, 5 deletions
| diff --git a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl index 85c3f42801..b792feee2a 100644 --- a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl @@ -95,9 +95,6 @@ vec3 BlendNormal(vec3 bump1, vec3 bump2)  vec3 srgb_to_linear(vec3 col); -void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv, -    vec3 pos, vec3 norm, float glossiness, float envIntensity); -  vec3 vN, vT, vB;  vec3 transform_normal(vec3 vNt) @@ -106,7 +103,10 @@ vec3 transform_normal(vec3 vNt)  }  void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv, -    vec3 pos, vec3 norm, float glossiness, bool errorCorrect); +    vec2 tc, vec3 pos, vec3 norm, float glossiness); + +void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv, +     vec2 tc, vec3 pos, vec3 norm, float glossiness, bool errorCorrect);  vec3 getPositionWithNDC(vec3 ndc); @@ -225,7 +225,7 @@ void main()      vec3 irradiance = vec3(0);      vec3 radiance = vec3(0); -    sampleReflectionProbes(irradiance, radiance, pos, refnorm, gloss, true); +    sampleReflectionProbes(irradiance, radiance, distort, pos, refnorm, gloss, true);      radiance *= 0.5;      irradiance = fb.rgb; | 
