diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl index 7325825d6d..66606233cd 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl @@ -44,7 +44,8 @@ float getDepth(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm float depth = getDepth(vary_fragcoord.xy); vec3 ccol = texture2DRect(giLightMap, vary_fragcoord.xy).rgb; @@ -56,9 +57,10 @@ void main() for (int i = 0; i < kern_length; i++) { vec2 tc = vary_fragcoord.xy + kern[i].y*dlt; - vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz*2.0-1.0; - - float d = dot(norm.xyz, sampNorm); + vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz; + sampNorm = vec3((sampNorm.xy-0.5)*2.0,sampNorm.z); // unpack norm + + float d = dot(norm.xyz, sampNorm); if (d > 0.5) { |