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path: root/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl
index 721054b5ad..df9704ec25 100644
--- a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl
+++ b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl
@@ -33,7 +33,7 @@ ATTRIBUTE vec4 clothing;
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
-vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
+vec4 calcLighting(vec3 pos, vec3 norm, vec4 color);
mat4 getSkinnedTransform();
void calcAtmospherics(vec3 inPositionEye);
@@ -127,7 +127,7 @@ void main()
calcAtmospherics(pos.xyz);
- vec4 col = calcLighting(pos.xyz, norm, color, vec4(0.0));
+ vec4 col = calcLighting(pos.xyz, norm, color);
vertex_color = col;
gl_Position = projection_matrix * pos;