diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl | 13 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl | 12 | 
2 files changed, 10 insertions, 15 deletions
| diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index c4f406aa76..05192e1737 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -143,11 +143,11 @@ void main()  	vec3 pos = getPosition(frag.xy).xyz;  	vec3 lv = center.xyz-pos.xyz;  	float dist = length(lv); -	dist /= size; -	if (dist > 1.0) -	{ -		discard; -	} + +    if ((size > 0) && ((dist / size) > 1.0)) +    { +        discard; +    }  	float shadow = 1.0; @@ -225,11 +225,8 @@ void main()  		vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod);  		amb_da += (da*da*0.5+0.5)*(1.0-shadow)*proj_ambiance; -				  		amb_da *= dist_atten * noise; -			  		amb_da = min(amb_da, 1.0-lit); -			  		col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a;  	} diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 67eb503e72..4a5f5e642b 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -143,11 +143,11 @@ void main()  	vec3 pos = getPosition(frag.xy).xyz;  	vec3 lv = trans_center.xyz-pos.xyz;  	float dist = length(lv); -	dist /= size; -	if (dist > 1.0) -	{ -		discard; -	} + +    if ((size > 0) && ((dist / size) > 1.0)) +    { +        discard; +    }  	float shadow = 1.0; @@ -224,9 +224,7 @@ void main()  		vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod);  		amb_da += (da*da*0.5+0.5)*(1.0-shadow)*proj_ambiance; -				  		amb_da *= dist_atten * noise; -			  		amb_da = min(amb_da, 1.0-lit);  		col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; | 
