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-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/postDeferredF.glsl59
1 files changed, 59 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class2/deferred/postDeferredF.glsl
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+++ b/indra/newview/app_settings/shaders/class2/deferred/postDeferredF.glsl
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+/**
+ * @file postDeferredF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * $/LicenseInfo$
+ */
+
+uniform sampler2DRect diffuseRect;
+uniform sampler2DRect localLightMap;
+uniform sampler2DRect sunLightMap;
+uniform sampler2DRect giLightMap;
+uniform sampler2D luminanceMap;
+uniform sampler2DRect lightMap;
+
+uniform vec3 gi_lum_quad;
+uniform vec3 sun_lum_quad;
+uniform vec3 lum_quad;
+uniform float lum_lod;
+uniform vec4 ambient;
+
+uniform vec3 gi_quad;
+
+uniform vec2 screen_res;
+varying vec2 vary_fragcoord;
+
+void main()
+{
+ vec2 tc = vary_fragcoord.xy;
+ vec3 lcol = texture2DLod(luminanceMap, tc/screen_res, lum_lod).rgb;
+
+ float lum = sqrt(lcol.r)*lum_quad.x+lcol.r*lcol.r*lum_quad.y+lcol.r*lum_quad.z;
+
+ vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy);
+
+ float ambocc = texture2DRect(lightMap, vary_fragcoord.xy).g;
+
+ vec3 gi_col = texture2DRect(giLightMap, vary_fragcoord.xy).rgb;
+ gi_col = gi_col*gi_col*gi_quad.x + gi_col*gi_quad.y+gi_quad.z*ambocc*ambient.rgb;
+ gi_col *= diff;
+
+ vec4 sun_col = texture2DRect(sunLightMap, vary_fragcoord.xy);
+
+ vec3 local_col = texture2DRect(localLightMap, vary_fragcoord.xy).rgb;
+
+
+ float sun_lum = 1.0-lum;
+ sun_lum = sun_lum*sun_lum*sun_lum_quad.x + sun_lum*sun_lum_quad.y+sun_lum_quad.z;
+
+ float gi_lum = lum;
+ gi_lum = gi_lum*gi_lum*gi_lum_quad.x+gi_lum*gi_lum_quad.y+gi_lum_quad.z;
+ gi_col *= 1.0/gi_lum;
+
+ vec3 col = sun_col.rgb*(1.0+max(sun_lum,0.0))+gi_col+local_col;
+
+ gl_FragColor.rgb = col.rgb;
+ gl_FragColor.a = max(sun_lum*min(sun_col.r+sun_col.g+sun_col.b, 1.0), sun_col.a);
+
+ //gl_FragColor.rgb = texture2DRect(giLightMap, vary_fragcoord.xy).rgb;
+}