diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl index 02beddd43b..ff32a15c54 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl @@ -1,8 +1,8 @@ /** * @file edgeF.glsl * - * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. - * $License$ + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ */ #extension GL_ARB_texture_rectangle : enable @@ -31,7 +31,8 @@ float getDepth(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm float depth = getDepth(vary_fragcoord.xy); vec2 tc = vary_fragcoord.xy; @@ -46,8 +47,12 @@ void main() de = step(depth_cutoff, de); vec2 ne; - ne.x = dot(texture2DRect(normalMap, tc+vec2(-sc,-sc)).rgb*2.0-1.0, norm); - ne.y = dot(texture2DRect(normalMap, tc+vec2(sc,sc)).rgb*2.0-1.0, norm); + vec3 nexnorm = texture2DRect(normalMap, tc+vec2(-sc,-sc)).rgb; + nexnorm = vec3((nexnorm.xy-0.5)*2.0,nexnorm.z); // unpack norm + ne.x = dot(nexnorm, norm); + vec3 neynorm = texture2DRect(normalMap, tc+vec2(sc,sc)).rgb; + neynorm = vec3((neynorm.xy-0.5)*2.0,neynorm.z); // unpack norm + ne.y = dot(neynorm, norm); ne = 1.0-ne; |