diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
6 files changed, 189 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl index c98e7d1cd3..bc63d07d72 100755 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl @@ -33,8 +33,8 @@ mat4 getSkinnedTransform() mat4 ret; int i = int(floor(weight.x)); float x = fract(weight.x); - - ret[0] = mix(matrixPalette[i+0], matrixPalette[i+1], x); + + ret[0] = mix(matrixPalette[i+0], matrixPalette[i+1], x); ret[1] = mix(matrixPalette[i+15],matrixPalette[i+16], x); ret[2] = mix(matrixPalette[i+30],matrixPalette[i+31], x); ret[3] = vec4(0,0,0,1); diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl index a74290bfcd..2487110624 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl @@ -40,7 +40,7 @@ mat4 getObjectSkinnedTransform(); void main() { vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - + mat4 mat = getObjectSkinnedTransform(); mat = modelview_matrix * mat; diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl new file mode 100644 index 0000000000..f1400c9b44 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl @@ -0,0 +1,49 @@ +/** + * @file onetexturefilterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D tex0; +uniform float tolerance; + +VARYING vec2 vary_texcoord0; + +void main() +{ + frag_color = texture2D(tex0, vary_texcoord0.xy); + + if(frag_color[0] + frag_color[1] + frag_color[2] < tolerance) + { + discard; + } + else + { + frag_color[3] = 0.95f; + } +} diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl new file mode 100644 index 0000000000..a33ef7e92c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl @@ -0,0 +1,38 @@ +/** + * @file onetexturefilterV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; + +VARYING vec2 vary_texcoord0; + +void main() +{ + gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); + vary_texcoord0 = texcoord0; +} + diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl new file mode 100644 index 0000000000..6eeb2596b2 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl @@ -0,0 +1,58 @@ +/** + * @file twotexturecompareF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D tex0; +uniform sampler2D tex1; +uniform sampler2D dither_tex; +uniform float dither_scale; +uniform float dither_scale_s; +uniform float dither_scale_t; + +VARYING vec2 vary_texcoord0; +VARYING vec2 vary_texcoord1; + +void main() +{ + frag_color = abs(texture2D(tex0, vary_texcoord0.xy) - texture2D(tex1, vary_texcoord0.xy)); + + vec2 dither_coord; + dither_coord[0] = vary_texcoord0[0] * dither_scale_s; + dither_coord[1] = vary_texcoord0[1] * dither_scale_t; + vec4 dither_vec = texture(dither_tex, dither_coord.xy); + + for(int i = 0; i < 3; i++) + { + if(frag_color[i] < dither_vec[i] * dither_scale) + { + frag_color[i] = 0.f; + } + } +} diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl new file mode 100644 index 0000000000..67c6674f0c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl @@ -0,0 +1,41 @@ +/** + * @file twotexturecompareV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; +ATTRIBUTE vec2 texcoord1; + +VARYING vec2 vary_texcoord0; +VARYING vec2 vary_texcoord1; + +void main() +{ + gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); + vary_texcoord0 = texcoord0; + vary_texcoord1 = texcoord1; +} + |