diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rwxr-xr-x | indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl | 23 |
1 files changed, 21 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl index adc361d7a2..997c8d61d3 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl @@ -39,15 +39,34 @@ vec2 encode_normal(vec3 n) return n.xy / f + 0.5; } +vec3 srgb_to_linear(vec3 cs) +{ + +/* { cs / 12.92, cs <= 0.04045 + cl = { + { ((cs + 0.055)/1.055)^2.4, cs > 0.04045*/ + + return pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); +} + +vec3 linear_to_srgb(vec3 cl) +{ + /*{ 0.0, 0 <= cl + { 12.92 * c, 0 < cl < 0.0031308 + cs = { 1.055 * cl^0.41666 - 0.055, 0.0031308 <= cl < 1 + { 1.0, cl >= 1*/ + + return 1.055 * pow(cl, vec3(0.41666)) - 0.055; +} void main() { - vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb; + vec3 col = vertex_color.rgb * srgb_to_linear(diffuseLookup(vary_texcoord0.xy).rgb); vec3 spec; spec.rgb = vec3(vertex_color.a); - frag_data[0] = vec4(col, 0.0); + frag_data[0] = vec4(linear_to_srgb(col), 0.0); frag_data[1] = vec4(spec, vertex_color.a); // spec vec3 nvn = normalize(vary_normal); frag_data[2] = vec4(encode_normal(nvn.xyz), vertex_color.a, 0.0); |