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-rw-r--r--indra/newview/app_settings/shaders/class1/objects/shinyV.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl
index c2e1ddf734..101458c438 100644
--- a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl
@@ -12,7 +12,7 @@ uniform vec4 origin;
void main()
{
//transform vertex
- gl_Position = ftransform(); //gl_ModelViewProjectionMatrix * gl_Vertex;
+ gl_Position = ftransform();
vec4 pos = (gl_ModelViewMatrix * gl_Vertex);
vec3 norm = normalize(gl_NormalMatrix * gl_Normal);