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path: root/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl b/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
index 3bf50ddd0a..5a6e481b18 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
@@ -32,6 +32,8 @@ ATTRIBUTE vec2 texcoord0;
VARYING vec2 vary_texcoord0;
+void calcAtmospherics(vec3 eye_pos);
+
void main()
{
//transform vertex
@@ -40,5 +42,7 @@ void main()
gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0);
+ calcAtmospherics(pos.xyz);
+
vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
}