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path: root/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl b/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
index 1fa32c3f3b..ca116628f1 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
@@ -38,7 +38,8 @@ void calcAtmospherics(vec3 eye_pos);
void main()
{
//transform vertex
- vec4 vert = vec4(position.xyz, 1.0);
+ vec3 offset = vec3(0, 0, 50);
+ vec4 vert = vec4(position.xyz - offset, 1.0);
vec4 pos = modelview_projection_matrix*vert;
sun_fade = smoothstep(0.3, 1.0, (position.z + 50) / 512.0f);