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path: root/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl')
-rwxr-xr-x[-rw-r--r--]indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
index b68240ba0d..3426fea52f 100644..100755
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
@@ -39,7 +39,9 @@ VARYING vec2 vary_texcoord0;
void default_lighting_water()
{
- vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy);
+
+ color.rgb *= vertex_color.rgb;
if (color.a < minimum_alpha)
{