diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl index 4dc67028d5..77324edcff 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl @@ -1,24 +1,24 @@ -/** +/** * @file class1\lighting\lightAlphaMaskNonIndexedF.glsl * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -35,21 +35,21 @@ vec3 scaleSoftClip(vec3 light); in vec4 vertex_color; in vec2 vary_texcoord0; -void default_lighting() +void default_lighting() { - vec4 color = texture(diffuseMap,vary_texcoord0.xy); + vec4 color = texture(diffuseMap,vary_texcoord0.xy); - if (color.a < minimum_alpha) - { - discard; - } + if (color.a < minimum_alpha) + { + discard; + } - color *= vertex_color; + color *= vertex_color; - color.rgb = atmosLighting(color.rgb); + color.rgb = atmosLighting(color.rgb); - color.rgb = scaleSoftClip(color.rgb); + color.rgb = scaleSoftClip(color.rgb); - frag_color = max(color, vec4(0)); + frag_color = max(color, vec4(0)); } |