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path: root/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl11
1 files changed, 2 insertions, 9 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
index 0bb48061e0..b2c83a0f44 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
@@ -31,9 +31,6 @@ out vec4 frag_color;
uniform float minimum_alpha;
-// render_hud_attachments() -> HUD objects set LLShaderMgr::NO_ATMO;
-uniform int no_atmo;
-
vec3 atmosLighting(vec3 light);
vec3 scaleSoftClip(vec3 light);
@@ -51,12 +48,8 @@ void default_lighting()
color *= vertex_color;
- // SL-9632 HUDs are affected by Atmosphere
- if (no_atmo == 0)
- {
- color.rgb = atmosLighting(color.rgb);
- color.rgb = scaleSoftClip(color.rgb);
- }
+ color.rgb = atmosLighting(color.rgb);
+ color.rgb = scaleSoftClip(color.rgb);
frag_color = color;
}