diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/interface')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl | 2 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/reflectionmipF.glsl | 2 | 
2 files changed, 2 insertions, 2 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl b/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl index 32f157e9d2..839e10ce5e 100644 --- a/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl @@ -124,7 +124,7 @@ vec4 prefilterEnvMap(vec3 R)  	vec3 V = R;  	vec4 color = vec4(0.0);  	float totalWeight = 0.0; -	float envMapDim = 256.0; +	float envMapDim = 128.0;      int numSamples = 4;      float numMips = 6.0; diff --git a/indra/newview/app_settings/shaders/class1/interface/reflectionmipF.glsl b/indra/newview/app_settings/shaders/class1/interface/reflectionmipF.glsl index 9dd97a80b2..f0d579f85e 100644 --- a/indra/newview/app_settings/shaders/class1/interface/reflectionmipF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/reflectionmipF.glsl @@ -90,7 +90,7 @@ void main()      // convert linear depth to distance      vec3 v; -    v.xy = depth_tc / 512.0 * 2.0 - 1.0; +    v.xy = depth_tc / 256.0 * 2.0 - 1.0;      v.z = 1.0;      v = normalize(v);      dist /= v.z; | 
