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-rw-r--r--indra/newview/app_settings/shaders/class1/environment/waterV.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl
index a0a0e7dfca..ac400aa2a6 100644
--- a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl
@@ -80,7 +80,7 @@ void main()
d *= d;
oPosition = vec4(position, 1.0);
- oPosition.z = mix(oPosition.z, max(eyeVec.z*0.75, 0.0), d);
+// oPosition.z = mix(oPosition.z, max(eyeVec.z*0.75, 0.0), d); // SL-11589 remove "U" shaped horizon
oPosition = modelViewProj * oPosition;