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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/effects/glowF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/effects/glowF.glsl29
1 files changed, 19 insertions, 10 deletions
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
index 75cff75ea9..c1f6af9f57 100644
--- a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
@@ -23,11 +23,20 @@
* $/LicenseInfo$
*/
-
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
uniform sampler2D diffuseMap;
uniform float glowStrength;
+VARYING vec4 vary_texcoord0;
+VARYING vec4 vary_texcoord1;
+VARYING vec4 vary_texcoord2;
+VARYING vec4 vary_texcoord3;
+
void main()
{
@@ -38,14 +47,14 @@ void main()
kern[0] = 0.25; kern[1] = 0.5; kern[2] = 0.8; kern[3] = 1.0;
kern[4] = 1.0; kern[5] = 0.8; kern[6] = 0.5; kern[7] = 0.25;
- col += kern[0] * texture2D(diffuseMap, gl_TexCoord[0].xy);
- col += kern[1] * texture2D(diffuseMap, gl_TexCoord[1].xy);
- col += kern[2] * texture2D(diffuseMap, gl_TexCoord[2].xy);
- col += kern[3] * texture2D(diffuseMap, gl_TexCoord[3].xy);
- col += kern[4] * texture2D(diffuseMap, gl_TexCoord[0].zw);
- col += kern[5] * texture2D(diffuseMap, gl_TexCoord[1].zw);
- col += kern[6] * texture2D(diffuseMap, gl_TexCoord[2].zw);
- col += kern[7] * texture2D(diffuseMap, gl_TexCoord[3].zw);
+ col += kern[0] * texture2D(diffuseMap, vary_texcoord0.xy);
+ col += kern[1] * texture2D(diffuseMap, vary_texcoord1.xy);
+ col += kern[2] * texture2D(diffuseMap, vary_texcoord2.xy);
+ col += kern[3] * texture2D(diffuseMap, vary_texcoord3.xy);
+ col += kern[4] * texture2D(diffuseMap, vary_texcoord0.zw);
+ col += kern[5] * texture2D(diffuseMap, vary_texcoord1.zw);
+ col += kern[6] * texture2D(diffuseMap, vary_texcoord2.zw);
+ col += kern[7] * texture2D(diffuseMap, vary_texcoord3.zw);
- gl_FragColor = vec4(col.rgb * glowStrength, col.a);
+ frag_color = vec4(col.rgb * glowStrength, col.a);
}