diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl deleted file mode 100644 index 9267a8585d..0000000000 --- a/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl +++ /dev/null @@ -1,38 +0,0 @@ -/** - * @file glowExtractF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * $/LicenseInfo$ - */ - - - -#extension GL_ARB_texture_rectangle : enable -#extension GL_ARB_texture_multisample : enable - -uniform sampler2DMS diffuseMap; -uniform float minLuminance; -uniform float maxExtractAlpha; -uniform vec3 lumWeights; -uniform vec3 warmthWeights; -uniform float warmthAmount; - -void main() -{ - ivec2 itc = ivec2(gl_TexCoord[0].xy); - vec4 fcol = vec4(0,0,0,0); - - for (int i = 0; i < samples; i++) - { - vec4 col = texelFetch(diffuseMap, itc, i); - - /// CALCULATING LUMINANCE (Using NTSC lum weights) - /// http://en.wikipedia.org/wiki/Luma_%28video%29 - float lum = smoothstep(minLuminance, minLuminance+1.0, dot(col.rgb, lumWeights ) ); - float warmth = smoothstep(minLuminance, minLuminance+1.0, max(col.r * warmthWeights.r, max(col.g * warmthWeights.g, col.b * warmthWeights.b)) ); - - fcol += vec4(col.rgb, max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha)); - } - - gl_FragColor = fcol/samples; -} |