diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
4 files changed, 7 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl index 2cef8f2a5d..a2b4b3b8c8 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl @@ -24,6 +24,7 @@   */  #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable  #ifdef DEFINE_GL_FRAGCOLOR  out vec4 frag_color; diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 97bf49a605..0443b592e2 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -32,6 +32,7 @@ out vec4 frag_color;  //class 1 -- no shadows  #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable  uniform sampler2DRect diffuseRect;  uniform sampler2DRect specularRect; diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 08583ad0f2..58875ff4ea 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -24,6 +24,7 @@   */  #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable  #ifdef DEFINE_GL_FRAGCOLOR  out vec4 frag_color; diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 1975b18652..28432dac9a 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -22,8 +22,9 @@   * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA   * $/LicenseInfo$   */ -  +  #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable  #ifdef DEFINE_GL_FRAGCOLOR  out vec4 frag_color; @@ -31,6 +32,8 @@ out vec4 frag_color;  #define frag_color gl_FragColor  #endif +//class 1 -- no shadows +  uniform sampler2DRect diffuseRect;  uniform sampler2DRect specularRect;  uniform sampler2DRect depthMap; | 
