diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl | 2 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl | 1 |
2 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl index f98fc0d518..f8b1ff44c8 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl @@ -63,7 +63,7 @@ void main() float final_alpha = color.a * vertex_color.a; #ifdef HAS_ALPHA_MASK - if (color.a < minimum_alpha) + if (final_alpha < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 71fbe5df57..8d126859c3 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -69,7 +69,6 @@ vec4 applyWaterFogView(vec3 pos, vec4 color); vec3 getNorm(vec2 pos_screen); vec3 atmosFragLighting(vec3 l, vec3 additive, vec3 atten); -vec3 fullbrightAtmosTransportFrag(vec3 l, vec3 additive, vec3 atten); void calcAtmosphericVars(vec3 inPositionEye, float ambFactor, out vec3 sunlit, out vec3 amblit, out vec3 additive, out vec3 atten); |