diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl')
-rwxr-xr-x | indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 0febbcd6e0..ebe5e57bb7 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -98,7 +98,6 @@ vec3 srgb_to_linear(vec3 cs) vec3 linear_to_srgb(vec3 cl) { - cl = clamp(cl, vec3(0), vec3(1)); vec3 low_range = cl * 12.92; vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; bvec3 lt = lessThan(cl,vec3(0.0031308)); @@ -392,8 +391,11 @@ void main() float envIntensity = norm.z; norm.xyz = decode_normal(norm.xy); // unpack norm - float da = max(dot(norm.xyz, sun_dir.xyz), 0.0); - da = pow(da, 1.0/1.3); + float da = dot(norm.xyz, sun_dir.xyz); + + float final_da = max(0.0,da); + final_da = min(final_da, 1.0f); + final_da = pow(final_da, 1.0/1.3); vec4 diffuse = texture2DRect(diffuseRect, tc); @@ -414,7 +416,7 @@ void main() col.rgb *= ambient; - col += atmosAffectDirectionalLight(max(min(da, 1.0), 0.0)); + col += atmosAffectDirectionalLight(final_da); col *= diffuse.rgb; |