summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl8
1 files changed, 0 insertions, 8 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
index cef9938192..843901ea6a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowUtil.glsl
@@ -25,7 +25,6 @@
uniform sampler2DRect normalMap;
uniform sampler2DRect depthMap;
-uniform sampler2D noiseMap;
uniform sampler2DShadow shadowMap0;
uniform sampler2DShadow shadowMap1;
uniform sampler2DShadow shadowMap2;
@@ -33,11 +32,6 @@ uniform sampler2DShadow shadowMap3;
uniform sampler2DShadow shadowMap4;
uniform sampler2DShadow shadowMap5;
-uniform float ssao_radius;
-uniform float ssao_max_radius;
-uniform float ssao_factor;
-uniform float ssao_factor_inv;
-
uniform vec3 sun_dir;
uniform vec3 moon_dir;
uniform vec2 shadow_res;
@@ -52,8 +46,6 @@ uniform float sun_up_factor;
uniform mat4 inv_proj;
uniform vec2 screen_res;
-vec3 decode_normal(vec2 enc);
-
float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float bias_mul, vec2 pos_screen, vec3 light_dir)
{
stc.xyz /= stc.w;