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path: root/indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl9
1 files changed, 5 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl
index e2c23ac8f0..160ae7a215 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueV.glsl
@@ -61,6 +61,7 @@ flat out float vary_sign;
out vec3 vary_normal;
vec2 texture_transform(vec2 vertex_texcoord, vec4[2] khr_gltf_transform, mat4 sl_animation_transform);
+vec3 tangent_space_transform(vec4 vertex_tangent, vec3 vertex_normal, vec4[2] khr_gltf_transform, mat4 sl_animation_transform);
void main()
{
@@ -91,9 +92,11 @@ void main()
vec3 t = normal_matrix * tangent.xyz;
#endif
- vary_tangent = normalize(t);
+ n = normalize(n);
+
+ vary_tangent = normalize(tangent_space_transform(vec4(t, tangent.w), n, texture_normal_transform, texture_matrix0));
vary_sign = tangent.w;
- vary_normal = normalize(n);
+ vary_normal = n;
vertex_color = diffuse_color;
}
@@ -107,8 +110,6 @@ uniform mat4 modelview_projection_matrix;
uniform mat4 texture_matrix0;
uniform vec4[2] texture_base_color_transform;
-uniform vec4[2] texture_normal_transform;
-uniform vec4[2] texture_metallic_roughness_transform;
uniform vec4[2] texture_emissive_transform;
in vec3 position;