diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl index 6c38d220e2..2eed044b7c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void calcAtmospherics(vec3 inPositionEye); @@ -14,30 +14,23 @@ vec3 atmosAffectDirectionalLight(float lightIntensity); vec3 scaleDownLight(vec3 light); vec3 scaleUpLight(vec3 light); -varying vec3 vary_ambient; -varying vec3 vary_directional; -varying vec3 vary_normal; -varying vec3 vary_fragcoord; -uniform float near_clip; -varying vec4 vary_position; +varying float vary_texture_index; void main() { //transform vertex - gl_Position = ftransform(); + vec4 vert = vec4(gl_Vertex.xyz, 1.0); + vary_texture_index = gl_Vertex.w; + + gl_Position = gl_ModelViewProjectionMatrix*vert; gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - vec4 pos = (gl_ModelViewMatrix * gl_Vertex); - vary_position = pos; - + vec4 pos = (gl_ModelViewMatrix * vert); + calcAtmospherics(pos.xyz); gl_FrontColor = gl_Color; gl_FogFragCoord = pos.z; - - pos = gl_ModelViewProjectionMatrix * gl_Vertex; - vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); - } |