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path: root/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl')
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl34
1 files changed, 27 insertions, 7 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
index dc1dead656..ec25f52ef5 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
@@ -41,23 +41,43 @@ VARYING vec2 vary_texcoord0;
vec3 fullbrightAtmosTransport(vec3 light);
vec3 fullbrightScaleSoftClip(vec3 light);
+vec3 srgb_to_linear(vec3 cs)
+{
+
+/* { cs / 12.92, cs <= 0.04045
+ cl = {
+ { ((cs + 0.055)/1.055)^2.4, cs > 0.04045*/
+
+ return pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4));
+}
+
+vec3 linear_to_srgb(vec3 cl)
+{
+ /*{ 0.0, 0 <= cl
+ { 12.92 * c, 0 < cl < 0.0031308
+ cs = { 1.055 * cl^0.41666 - 0.055, 0.0031308 <= cl < 1
+ { 1.0, cl >= 1*/
+
+ return 1.055 * pow(cl, vec3(0.41666)) - 0.055;
+}
void main()
{
#if HAS_DIFFUSE_LOOKUP
- vec4 color = diffuseLookup(vary_texcoord0.xy)*vertex_color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy);
#else
- vec4 color = texture2D(diffuseMap, vary_texcoord0.xy)*vertex_color;
+ vec4 color = texture2D(diffuseMap, vary_texcoord0.xy);
#endif
- color.rgb = pow(color.rgb,vec3(2.2f,2.2f,2.2f));
-
- color.rgb = fullbrightAtmosTransport(color.rgb);
+ color.rgb = srgb_to_linear(color.rgb);
+ color.rgb *= vertex_color.rgb;
+ color.rgb = fullbrightAtmosTransport(color.rgb);
color.rgb = fullbrightScaleSoftClip(color.rgb);
- color.rgb = pow(color.rgb, vec3(1.0/2.2));
+ color.rgb = linear_to_srgb(color.rgb);
- frag_color = color;
+ frag_color.rgb = color.rgb;
+ frag_color.a = color.a;
}