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path: root/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl12
1 files changed, 5 insertions, 7 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
index adc361d7a2..ccd1df84f9 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
@@ -23,6 +23,8 @@
* $/LicenseInfo$
*/
+/*[EXTRA_CODE_HERE]*/
+
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_data[3];
#else
@@ -33,17 +35,13 @@ VARYING vec3 vary_normal;
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
-vec2 encode_normal(vec3 n)
-{
- float f = sqrt(8 * n.z + 8);
- return n.xy / f + 0.5;
-}
-
+vec2 encode_normal(vec3 n);
+vec3 linear_to_srgb(vec3 c);
void main()
{
vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb;
-
+
vec3 spec;
spec.rgb = vec3(vertex_color.a);