diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl | 37 |
1 files changed, 22 insertions, 15 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl index 93d561504e..ad4efc863b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl @@ -1,24 +1,24 @@ -/** +/** * @file diffuseIndexedF.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2007, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -30,20 +30,27 @@ out vec4 frag_data[4]; in vec3 vary_normal; in vec4 vertex_color; in vec2 vary_texcoord0; +in vec3 vary_position; + +void mirrorClip(vec3 pos); +vec4 encodeNormal(vec3 n, float env, float gbuffer_flag); -vec2 encode_normal(vec3 n); vec3 linear_to_srgb(vec3 c); -void main() +void main() { - vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb; + mirrorClip(vary_position); + vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb; + + vec3 spec; + spec.rgb = vec3(vertex_color.a); - vec3 spec; - spec.rgb = vec3(vertex_color.a); + frag_data[0] = vec4(col, 0.0); + frag_data[1] = vec4(spec, vertex_color.a); // spec + vec3 nvn = normalize(vary_normal); + frag_data[2] = encodeNormal(nvn.xyz, vertex_color.a, GBUFFER_FLAG_HAS_ATMOS); - frag_data[0] = vec4(col, 0.0); - frag_data[1] = vec4(spec, vertex_color.a); // spec - vec3 nvn = normalize(vary_normal); - frag_data[2] = vec4(encode_normal(nvn.xyz), vertex_color.a, GBUFFER_FLAG_HAS_ATMOS); - frag_data[3] = vec4(0); +#if defined(HAS_EMISSIVE) + frag_data[3] = vec4(0, 0, 0, 0); +#endif } |