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-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl29
1 files changed, 29 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
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index 0000000000..a8712bc8cc
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+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
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+/**
+ * @file bumpF.glsl
+ *
+ * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+uniform sampler2D diffuseMap;
+uniform sampler2D bumpMap;
+
+varying vec3 vary_mat0;
+varying vec3 vary_mat1;
+varying vec3 vary_mat2;
+varying vec4 vary_position;
+
+void main()
+{
+ vec3 col = texture2D(diffuseMap, gl_TexCoord[0].xy).rgb;
+ vec3 norm = texture2D(bumpMap, gl_TexCoord[0].xy).rgb * 2.0 - 1.0;
+
+ vec3 tnorm = vec3(dot(norm,vary_mat0),
+ dot(norm,vary_mat1),
+ dot(norm,vary_mat2));
+
+ gl_FragData[0].rgb = gl_Color.rgb*col;
+ gl_FragData[1] = vec4(col*(gl_Color.a*1.5), gl_Color.a);
+ gl_FragData[2] = vec4(normalize(tnorm), 0.0);
+ gl_FragData[3] = vary_position;
+}