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path: root/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl12
1 files changed, 4 insertions, 8 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
index 60d83cc623..6ebe4ce251 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
@@ -25,24 +25,20 @@
/*[EXTRA_CODE_HERE]*/
-#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_data[3];
-#else
-#define frag_data gl_FragData
-#endif
uniform sampler2D diffuseMap;
uniform float minimum_alpha;
-VARYING vec3 vary_normal;
-VARYING vec2 vary_texcoord0;
+in vec3 vary_normal;
+in vec2 vary_texcoord0;
vec2 encode_normal(vec3 n);
void main()
{
- vec4 diff = texture2D(diffuseMap, vary_texcoord0.xy);
+ vec4 diff = texture(diffuseMap, vary_texcoord0.xy);
if (diff.a < minimum_alpha)
{
@@ -52,6 +48,6 @@ void main()
frag_data[0] = vec4(diff.rgb, 0.0);
frag_data[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);
- frag_data[2] = vec4(encode_normal(nvn.xyz), 0.0, 0.0);
+ frag_data[2] = vec4(encode_normal(nvn.xyz), 0.0, GBUFFER_FLAG_HAS_ATMOS);
}