diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl index f1dc1159d0..f1e0295859 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl @@ -1,24 +1,24 @@ -/** +/** * @file avatarAlphaMaskShadowF.glsl * * $LicenseInfo:firstyear=2005&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2005, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -32,22 +32,22 @@ in float target_pos_x; in float pos_w; in vec2 vary_texcoord0; -void main() +void main() { - float alpha = texture(diffuseMap, vary_texcoord0.xy).a; + float alpha = texture(diffuseMap, vary_texcoord0.xy).a; - if (alpha < 0.05) // treat as totally transparent - { - discard; - } + if (alpha < 0.05) // treat as totally transparent + { + discard; + } - if (alpha < minimum_alpha) - { - if (fract(0.5*floor(target_pos_x / pos_w )) < 0.25) - { - discard; - } - } + if (alpha < minimum_alpha) + { + if (fract(0.5*floor(target_pos_x / pos_w )) < 0.25) + { + discard; + } + } - frag_color = vec4(1,1,1,1); + frag_color = vec4(1,1,1,1); } |