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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl18
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
index 6a93bc2fd2..4c9d813c9c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
@@ -33,19 +33,19 @@ uniform mat4 projection_matrix;
uniform mat4 modelview_matrix;
uniform mat4 modelview_projection_matrix;
-ATTRIBUTE vec3 position;
+in vec3 position;
#ifdef USE_INDEXED_TEX
void passTextureIndex();
#endif
-ATTRIBUTE vec3 normal;
+in vec3 normal;
#ifdef USE_VERTEX_COLOR
-ATTRIBUTE vec4 diffuse_color;
+in vec4 diffuse_color;
#endif
-ATTRIBUTE vec2 texcoord0;
+in vec2 texcoord0;
#ifdef HAS_SKIN
mat4 getObjectSkinnedTransform();
@@ -55,15 +55,15 @@ mat4 getSkinnedTransform();
#endif
#endif
-VARYING vec3 vary_fragcoord;
-VARYING vec3 vary_position;
+out vec3 vary_fragcoord;
+out vec3 vary_position;
#ifdef USE_VERTEX_COLOR
-VARYING vec4 vertex_color;
+out vec4 vertex_color;
#endif
-VARYING vec2 vary_texcoord0;
-VARYING vec3 vary_norm;
+out vec2 vary_texcoord0;
+out vec3 vary_norm;
uniform float near_clip;